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Get player's dialogue 'target'


alphaniner

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Holy schnikes, yes it certainly looks like you're right! Thank you!

 

I remember looking at GetActiveMenuSelection and thinking it was poorly named, so I guess at that point I just 'wrote off' the rest of the GetActiveMenu functions. Feeling a bit foolish now, but I had fun hacking together the detection portion of the script so I guess it wasn't a total waste.

 

Thanks again! I'll do it right in the next version and I'll be sure to sing your praises in the credits!

 

Edit: I don't see why it's necessary to use "Let actor :=" though. Shouldn't "Set actor to" suffice?

Edited by alphaniner
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