ZippyDSMlee Posted November 27, 2014 Share Posted November 27, 2014 What is the best export option in 3Dmax to export so I can import into blender without losing textures?? Link to comment Share on other sites More sharing options...
JDGameArt Posted April 2, 2015 Share Posted April 2, 2015 .obj Link to comment Share on other sites More sharing options...
ZippyDSMlee Posted April 2, 2015 Author Share Posted April 2, 2015 .obj Thats just the pure mesh data is it not? Or is it animations and everything? I am getting better with 3dmax at least >< Link to comment Share on other sites More sharing options...
JDGameArt Posted April 2, 2015 Share Posted April 2, 2015 .obj will handle the mesh, and 1 UV channel, no animations / bones. It's a simple format in terms of options, but for going from one 3d package to another is rock solid reliable. Link to comment Share on other sites More sharing options...
ZippyDSMlee Posted April 2, 2015 Author Share Posted April 2, 2015 .obj will handle the mesh, and 1 UV channel, no animations / bones. It's a simple format in terms of options, but for going from one 3d package to another is rock solid reliable.uhg...I been putting off uv mapping stuff I guess I need to learn it sooner rather than later. Link to comment Share on other sites More sharing options...
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