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FCOM -- 300TestCell26 hates me!


deepruntramp

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I just finished my first install of FCOM and started stepping through the included 300_Test.esp module to make sure it was working ok.

 

With a level 1 character I can step through cells 00-29 without issue. Everything seems to work fine. I then use "player.setlevel 30" to test the upper end of stuff.

 

Everything seems fine until cell 26. It seems to work every once in awhile... at level 30 I believe it's full of ghosts? But the majority of the time, when the load is complete, it just CTD's.

 

I've done a no-clip god-mode run through Vilvern or whatever at level 1 and level 30 and it's fine (which is supposedly one of the other FCOM tests?).

 

Two other little things that I'm not sure are intentional or not: Ice Imps' skin looks more like an oil slick than ice, and the Arch Lich's (or whatever the big lich that spawns at level 30 in 300_Test.esp is) robes have the same oil-slick like effect.

 

Here's my load-order from Wrye:

 

 

Active Mod Files:
00  Oblivion.esm
01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5b]
02  Francesco's Optional New Items Add-On.esm  [Version 4.5b]
03  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
04  Mart's Monster Mod.esm  [Version 3.7b3p3]
05  FCOM_Convergence.esm  [Version 0.9.9MB3]
06  Unofficial Oblivion Patch.esp  [Version 3.2.10]
07  DLCShiveringIsles.esp
08  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
09  Francesco's Optional Chance of Stronger Bosses.esp
0A  Francesco's Optional Chance of Stronger Enemies.esp
++  Francesco's Dark Seducer Weapons Patch.esp
++  FCOM_Francescos.esp  [Version 0.9.9]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
0B  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
0C  DLCHorseArmor.esp
0D  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
0E  DLCOrrery.esp
0F  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
10  DLCVileLair.esp
11  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]
12  DLCMehrunesRazor.esp
13  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
14  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
15  DLCThievesDen.esp
16  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
17  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
18  Bob's Armory Oblivion.esp
19  FCOM_BobsArmory.esp  [Version 0.9.9]
1A  Loth's Blunt Weapons for Npcs.esp
++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]
1B  Oblivion WarCry EV.esp  [Version 1.09]
1C  FCOM_WarCry.esp  [Version 0.9.9MB5]
1D  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
1E  OMOBS.esp  [Version 1.0]
1F  OMOBS_SI.esp  [Version 1.0]
20  OMOBS Optional Combat Settings.esp  [Version 1.0]
21  FCOM_Convergence.esp  [Version 0.9.9Mb3]
++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]
22  FCOM_RealSwords.esp  [Version 0.9.9]
23  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]
24  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]
++  FCOM_LessRats.esp  [Version 0.9.9]
++  FCOM_LessReaversInGates.esp  [Version 0.9.9]
25  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
26  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]
27  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
28  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]
29  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp  [Version 3.7b3p3]
++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]
++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]
2A  FCOM_Archery.esp  [Version 0.9.9]
++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]
2B  DLCBattlehornCastle.esp
2C  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]
2D  DLCFrostcrag.esp
2E  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]
2F  Knights.esp
30  Knights - Unofficial Patch.esp  [Version 1.0.9]
++  FCOM_Knights.esp  [Version 0.9.9Mb3]
++  OOO-Magic_Script_Effect_Fix.esp  [Version 1.33]
31  Bashed Patch, 0.esp

 

 

Thanks for any advice you can offer!

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