forli Posted August 26, 2010 Share Posted August 26, 2010 Hi, I'm new to blender, so I don't know what's the cause of this problem: I've HGEC and I've downloaded EVE HGEC Eyecandy Variants Expansion.I've decided to edit the Dark Brotherhood armor to delete the neck and show some skin (Not a replace but a separated version of the armor). I've imported the armor, the upper and lower female body with blender.I've deleted the skeleton, the gauntlets and boots and the neck from the armor (By deleting one by one the vertices). Now there is a neckline.I decided to test it, before further edit it to show the skin.So I've imported the skeleton (Import Skeleton only + Parent Selected), I've selected all the armor and skin parts, and at last the skeleton."Ctrl + P" then "Parent to Armature" (No groups)"Ctrl + A" then "Scale and Rotation to ObData"Finally I've selected all with "A". I've exported the .nif fileI don't know hot to use NifScope, so i've directly imported the nif in Oblivion with the CS. When I equip the armor, all is fine, except... the skin part is completely invisible! What is the problem? Link to comment Share on other sites More sharing options...
forli Posted August 26, 2010 Author Share Posted August 26, 2010 I think I figured out what's the problem. I didn't set "skin" as material for the upper and lower body.This thread can be closed Link to comment Share on other sites More sharing options...
Recommended Posts