mailleweaver Posted August 27, 2010 Share Posted August 27, 2010 I want to track how many times any junk car is hit with a Steelsaw and add scrap metal when the hit counter reaches a given threshold. My original idea was to attach the script to the cars and have a Begin OnHitWith DLC01SteelSaw block, but then I found out that static objects can't be scripted. Is there a way to do this the other way around -- script the Steelsaw to track what it hits and increment the counter when it hits a car? I'd rather not replace every car in the world with an activator to make them scriptable. Link to comment Share on other sites More sharing options...
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