Maskar Posted August 27, 2010 Share Posted August 27, 2010 This issue has been resolved. Feel free to delete this topic. Thanks. I'm trying to get GetCellResetHours (and GetCellDetachTime) to work, but it seems to always return -1. As example: set me to player.GetParentCell set respawntime to GetCellResetHours me The OBSE documentation states: GetCellResetHours - returns the number of hours which must pass in the game before the cell is reset.(hours:short) GetCellResetHours cell:ref I'm guessing I'm doing something wrong, but it seems to be correct. Any suggestions would be appreciated. Thanks! Link to comment Share on other sites More sharing options...
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