roiyaru Posted August 27, 2010 Posted August 27, 2010 Can anyone explain to me how to get a mod with a omod conversion data folder to work? I use 7zip and I just dont understand it, I would appreciate a walkthrough. I have no trouble manually installing mods
heavywaters Posted August 27, 2010 Posted August 27, 2010 I have no trouble manually installing mods Then dont change a thing.An omod-ready file is the same as manual, with the extra "omod conversion data" folder. This file contains screenshots, install scripts, readme and info used only by OBMM. You can ignore or delete this file if you dont intend to turn the entire zip file into an omod. WALKTHROUGH: 1. DO NOT extract the zip file. 2. open OBMM 3. click "Create" 4. click "Add Archive" 4a. browse to your zipped mod file. 5. click "Create omod" 6. activate mod in OBMM 7. Play!
roiyaru Posted August 27, 2010 Author Posted August 27, 2010 I have no trouble manually installing mods Then dont change a thing.An omod-ready file is the same as manual, with the extra "omod conversion data" folder. This file contains screenshots, install scripts, readme and info used only by OBMM. You can ignore or delete this file if you dont intend to turn the entire zip file into an omod. WALKTHROUGH: 1. DO NOT extract the zip file. 2. open OBMM 3. click "Create" 4. click "Add Archive" 5. click "Create omod" 6. play! haha, thanks. I didnt realize it was so simple, i could always manually install but sometimes this just seemed much easier to do and I appreciate the walkthrough.
AfricaRider Posted January 1, 2019 Posted January 1, 2019 guy was asking something quiet difrenti have never use obmm because i never had trouble to install modssame as meif the mod does't have normal files.. how to convert omod to normalbecause if you change omod to zip you cant open files inside because they dont haveextesion its like hidden folders.. cant rename to esp or data or textures bacause its hidden.
DrakeTheDragon Posted January 2, 2019 Posted January 2, 2019 Actually it is you who's asking something quite different now... and necroing this 8 years old solved and closed topic by the way. If your mod already comes as ".omod" (not the same as a ZIP file containing an "omod conversion data" folder as the OP was asking about!), then it can only ever be opened with the Oblivion Mod Manager (OBMM). You can "then" either install it through OBMM directly, or, if you want to for example convert it into a different format for use with another manager, you can also use OBMM to convert the OMOD into a ZIP. This resulting ZIP then, too, will contain an "omod conversion data" folder, so it can be turned back into an OMOD as well without losing all the meta data, media, install scripts and such.
Recommended Posts