billypnats Posted August 27, 2010 Share Posted August 27, 2010 As the description says, my PC keeps moving its mouth as if trying to talk but no sound comes out, I'm not concerned about the no sound part, I just want the mouth to stop moving 'cus its getting really annoying. I thought it was oblivion sound sets but i disabled the .esp file and its still moving... really creepy... Link to comment Share on other sites More sharing options...
Ranokoa Posted August 27, 2010 Share Posted August 27, 2010 Mod load order please, and when did this start happening? What was the last 3 mods you downloaded before you noticed it?And did you happen to think that maybe they are just chewing gum? Be well, sleep well, fight well, leave the gum chewers alone.~Ranokoa <3 Link to comment Share on other sites More sharing options...
Deleted1662706User Posted August 27, 2010 Share Posted August 27, 2010 Lol Ranokoa. Yeah, maybe he's eating Chewing Gum or is being a fly trap. Link to comment Share on other sites More sharing options...
Megatarius Posted August 28, 2010 Share Posted August 28, 2010 Does this happen right after you kill something? I get it too, and I thought it was actually animation for comments the characters would say, but they took it out as it would kill immersion. (One of the few things they recognized would kill it if this is the case.) Link to comment Share on other sites More sharing options...
billypnats Posted August 28, 2010 Author Share Posted August 28, 2010 I have no problems with gum chewers, but I start raging when they chew with mouth open D:but any way I think the problems been around for sometime now... haven't installed mods lately, the last one that I remember is the mod that lets you toggle quantities when selling stuff.... but anyway heres my load order Oh yea it does happen after combat, but happens more often when I'm just walking around or standing still----------------------------------------------------------- Better Oblivion Sorting Software Load Order Utility © Random007 & the BOSS development team, 2009-2010 Some rights reserved. CC Attribution-Noncommercial-No Derivative Works 3.0 http://creativecommons.org/licenses/by-nc-nd/3.0/ v1.51 (2 April 2010) ----------------------------------------------------------- Master .ESM date: Sat Jan 01 01:54:00 2000FCOM detected.OOO detected.Better Cities not detected. ------------------------------------Recognised and re-ordered mod files:------------------------------------ Oblivion.esm . Note: Masterlist Information: $Revision: 1321 $, $Date: 2010-08-08 15:23:53 -0700 (Sun, 08 Aug 2010) $, $LastChangedBy: pacificmorrowind $ GTAesgaard_2.esm Beautiful People 2ch-Ed.esm . Bashed Patch tag suggestion: {{BASH:Eyes,Graphics,Hair,R.Relations}} ScreenEffects.esm You Are Here.esm EnhancedWeather.esm All Natural Base.esm Francesco's Leveled Creatures-Items Mod.esm . Bashed Patch tag suggestion: {{BASH:Invent, Delev, Relev, Actors.AIData,Actors.Stats, Stats}} Francesco's Optional New Items Add-On.esm Cobl Main.esm . Note: Do not use Tamrielic Ingredients and COBL at the same time. Oscuro's_Oblivion_Overhaul.esm . Bashed Patch tag suggestion: {{BASH:Graphics,Invent,Scripts,Stats,Relations}} Mart's Monster Mod.esm . Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}} FCOM_Convergence.esm . Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}} BreakUndies.esm A_Bloody_Mess.esm cssBase.esm CM Partners.esm Toaster Says Share v3.esm x117race.esm . Bashed Patch tag suggestion: {{BASH:Hair}} HorseCombatMaster.esm HrmnsOblivionScriptOptimizationv1.0.esp . Note: May have a problem with Shivering Isles due to changed FormIDs causing a script to be written into cell data by mistake. . Note: A fixed edition (for Shivering Isles ONLY! is avaliable here: http://tinyurl.com/kmgaxd xeoex.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,Graphics,R.Ears,R.Head,R.Mouth}} Unofficial Oblivion Patch.esp . Note: Use Standalone MOBS if using Frans or FCOM. The standalone version can be found here: http://www.tesnexus.com/downloads/file.php?id=28537 . Note: Recommend installing UOP Supplemental for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710 . Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Music,C.Name,C.Owner,Creatures.Blood,Delev,Factions,Invent,Names,Relations,Relev,Scripts,Stats}} and remove the C.Water tag (only exist in older version). UOP Vampire Aging & Face Fix.esp . Note: Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings". Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp . Note: Remember to use the 'MOBS' version when using Francesco's and FCOM. . Note: Newest MOBS and non-MOBS versions have the same name. . Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Delev,Factions,Invent,Names,Relev,Scripts,Stats,Relations}} Francesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp FCOM_Francescos.esp . Requires: Francesco's Leveled Creatures-Items 4.5b. FCOM_FrancescosItemsAddOn.esp . Requires: Francesco's Leveled Creatures-Items 4.5b. . Requires: Francesco's supplementary addon package. FCOM_FrancescosNamedBosses.esp . Requires: Francesco's Leveled Creatures-Items 4.5b. Natural_Habitat_by_Max_Tael.esp EnhancedWeather.esp EnhancedWeather - Darker Nights, 50.esp . Note: Use only one 'Darker Nights' plugin. All Natural - Real Lights.esp . Bashed Patch tag suggestion: {{BASH:Graphics,Scripts}} . Note: Do not use with original Real Lights mod. All Natural.esp . Note: Required for All Natural. . Bashed Patch tag suggestion: {{BASH:C.Climate}} Natural_Water_by_Max_Tael.esp PCSoundImoen.esp WindowLightingSystem.esp AliveWaters.esp AliveWaters - Koi Addon.esp AliveWaters - Slaughterfish Addon.esp Almost Everything VWD.esp BrighterTorches_v1.2.esp ChaseCameraMod.esp diversegrasses.esp Fish! - v1.1.esp P1DlookHereYou.esp Raestloz Auto Reset Emotion.esp Tamriel VWD v0.5.esp Update My Statue.esp DLCHorseArmor.esp . Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Scripts}} DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp DLCOrrery - Unofficial Patch.esp DLCVileLair.esp DLCVileLair - Unofficial Patch.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp DLCSpellTomes.esp . Bashed Patch tag suggestion: {{BASH:Relev}} DLCSpellTomes - Unofficial Patch.esp . Conflicts with: 'CDM-CGO Compatibility plugins'. MaleBodyReplacerV4.esp . Bashed Patch tag suggestion: {{BASH:Body-M,Graphics}} AC2Gear_HGEC.esp DMCWeapons.esp Hentai DarkSisterhoodArmor.esp Hentai Compilation.esp MHSNKirin.esp New Frostmourne Sword by Jojjo v1_0.esp RRSeifuku.esp Slof's Boners! v5.esp tkRapiers.esp Blackmarsh_Witch_HGEC.esp Morrowind Robes and Dresses for HGEC.esp R18PN - Amy Armor Set.esp R18PN - Lingeries.esp DLCThievesDen.esp . Bashed Patch tag suggestion: {{BASH:C.Name,C.Light,Actors.AIPackages}} DLCThievesDen - Unofficial Patch.esp . Bashed Patch tag suggestion: {{BASH:C.Light,Relev,Stats}} DLCThievesDen - Unofficial Patch - SSSB.esp Cobl Glue.esp . Note: Make sure to install the FCOM patch 'FCOM_Cobl.esp'/'MMM_Cobl.esp' if using latest version. Cobl Si.esp . Requires: Shivering Isles expansion. Oblivion WarCry EV.esp . Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.DeathItem,Actors.Stats,Delev,Graphics,Invent,Relev,Stats}} . Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'. FCOM_WarCry.esp . Bashed Patch tag suggestion: {{BASH:Delev,Relev,Stats}} . Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both. Oscuro's_Oblivion_Overhaul.esp . Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.Spells,Actors.Stats,Delev,Factions,Graphics,Invent,Names,R.ChangeSpells,Relations,Relev,Scripts,Stats}} FCOM_Cobl.esp . Bashed Patch tag suggestion: {{BASH:Delev,Relev}} . Requires: 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'. . Note: Do not use COBL and Tamerielic Ingredients at the same time. . Note: Do not use with latest MMM/FCOM/COBL - superseded by MMM_Cobl.esp FCOM_Convergence.esp . Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackagesForceAdd,Actors.CombatStyle,Actors.DeathItem,Actors.Spells,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}} FCOM_RealSwords.esp . Bashed Patch tag suggestion: {{BASH:Delev,Relev}} FCOM_DurabilityAndDamage.esp FCOM_SpawnRatesReduced.esp . Bashed Patch tag suggestion: {{BASH:Delev,Relev}} . Note: Use only one: Reduced, SlightlyReduced or Stronger. FCOM_SaferRoads.esp . Bashed Patch tag suggestion: {{BASH:Delev,Relev}} FCOM_LessRats.esp FCOM_NoSpiders.esp FCOM_NoWyverns.esp FCOM_NoReaversInGates.esp . Note: Use either 'NoReaversInGates' or 'LessReaversInGates' but not both, for obvious reason. FCOM_NoAdventurersInGates.esp Mart's Monster Mod - No Reavers.esp Mart's Monster Mod - No Bone Loot.esp Mart's Monster Mod - No Giants.esp Mart's Monster Mod - No Undead Rise.esp Mart's Monster Mod - No Slimes.esp Mart's Monster Mod - No Fiends.esp Mart's Monster Mod - No Werewolves.esp Mart's Monster Mod - No Lanterns.esp Mart's Monster Mod - No Adventurers.esp Mart's Monster Mod - No Beholdens.esp Mart's Monster Mod - Less Reavers.esp Mart's Monster Mod - Less Bone Loot.esp Mart's Monster Mod - Vindasel.esp . Note: obselete - upgrade to 3.7b3+ and use 'Mart's Monster Mod - Safer Quest Locations.esp' instead. Mart's Monster Mod - Hunting & Crafting.esp . Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats}} Mart's Monster Mod - Farm Animals.esp FCOM_DiverseGuardUnity.esp . Bashed Patch tag suggestion: {{BASH:Actors.CombatStyle,Actors.Spells,Invent,Scripts}} FCOM_HungersUnitySI.esp . Bashed Patch tag suggestion: {{BASH:Factions,Graphics,Invent,Relev}} . Requires: Shivering Isles expansion. FCOM_Archery.esp . Bashed Patch tag suggestion: {{BASH:NoMerge,Stats}} FCOM_MoreRandomSpawns.esp Mart's Monster Mod - Shivering Isles.esp . Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}} OOO-WaterFish.esp MMM-Cobl.esp . Bashed Patch tag suggestion: {{BASH:Delev,Invent}} Nightshade_Armor.esp AkaviriSamuraiShop.esp BladeSong.esp . Requires: OBSE 18+, Screen Effects, ImpeREAL City Unique Districts - All the Districts - Merged.esp . Conflicts with: Better Cities Full or Better Cities IC components. ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp . Conflicts with: Better Cities. ImaItemAll.esp Love Suite Room.esp Thermae.esp Tona's_ModsStore.esp VHBloodlines 1.2.esp 24hourArena.esp DLCFrostcrag.esp . Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner}} DLCFrostcrag - Unofficial Patch.esp . Note: Possible conflict with Frostcrag Reborn. Do not use both or land tearing will occur. . Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner}} and remove the C.Climate and C.Light tags Knights.esp . Bashed Patch tag suggestion: {{BASH:Actors.AIPackages}} Knights - Unofficial Patch.esp . Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Relations,Stats}} Mart's Monster Mod - Knights.esp !!! FCOM INSTALLATION ERROR: Delete. Not FCOM compatible. Use FCOM_knights.esp instead. . Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Relations,Relev,Stats}} Mighty Umbra.esp MannimarcoRevisited.esp MannimarcoRevisitedOOO.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces}} MannimarcoWardrobeChest.esp FCOM_Knights.esp . Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}} . Requires: DLC 'Knights.esp'. HeartoftheDead.esp . Bashed Patch tag suggestion: {{BASH:Hair}} xuldarkforest.esp xulStendarrValley.esp xulTheHeath.esp XulEntiusGorge.esp xulFallenLeafEverglade.esp xulColovianHighlands_EV.esp xulChorrolHinterland.esp VeronaHouseBloodlines-ChorrolHinterland fix.esp . Note: Obsolete. Delete. mythsandlegends.esp . Note: May cause NPCs to generate the message "The ghosts mouth moves but you cannot hear what he says." xulBeachesOfCyrodiilLostCoast.esp . Note: Make sure version is 1.6.3 or later. VeronaHouseBloodlines-LostCoast fix.esp . Note: Obsolete. Patch is no longer required as of VHB 1.4 or higher. xulbravilbarrowfields.esp xulLushWoodlands.esp VeronaHouseBloodlines-LushWoodlands fix.esp . Note: Obsolete if using Lush Woodlands 1.3 or higher. xulAncientYews.esp xulAncientRedwoods.esp xulCloudtopMountains.esp xulArriusCreek.esp xulPatch_AY_AC.esp HeartoftheDead-ArriusCreek patch.esp xulRollingHills_EV_withoutWheat.esp . Note: Only use one UL Rolling Hills esp xulPantherRiver.esp xulRiverEthe.esp xulBrenaRiverRavine.esp xulImperialIsle.esp xulBlackwoodForest.esp xulCheydinhalFalls.esp xulAspenWood.esp xulSkingradOutskirts.esp Natural_Vegetation_by_Max_Tael.esp . Note: Put before Unique Landscape mods to return tree sizes there to normal. A Bloody Mess - Armor Shader Supression.esp ReneersTrainingMod.esp Salmo the Baker, Cobl.esp . Bashed Patch tag suggestion: {{BASH:C.Owner,Names,Invent,Factions,Actors.Stats,NPC.class,Actors.AIData,Actors.AIPackages,Graphics}} . Note: MAY cause CTDs. Cause uncertain despite extensive debugging. Disable if experiencing a persistant crash. Short Grass V3.esp Toggleable Quantity Prompt.esp Quest Award Leveller.esp Quest Award Leveller - Vile Lair.esp Quest Award Leveller - Mehrunes Razor.esp Quest Award Leveller - Knights of the Nine.esp RealisticForceMedium.esp LTDVampireOverhaul.esp BasicInstinct.esp SetBody.esp Deadly Reflex 5 - Timed Block and 250% damage.esp . Note: Use no more than one Timed Block ESP. DeadlyReflex 5 - Combat Moves.esp . Note: See http://omploader.org/vMmJlbA/DRtestfix.zip for a hotfix for CTD issues. All+5AttributeModifiers.esp Mayu's Animation Overhaul.esp . Note: Highly recommended to use the MAO patcher in Wrye Bash version 275+ Stat Restore.esp EyelashesVannilaRaces.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,R.Teeth,R.Mouth}} Moonshadow Elves - Sc.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}} Tabaxi Race 2.0.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}} Elves Of Lineage II.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}} Beautiful People 2ch-Ed Vanilla Race.esp . Bashed Patch tag suggestion: {{BASH:Hair,Eyes,R.Relations}} x117race.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}} Lop-ears Elf.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}} IDKRRR_KFME4rev.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}} DesuChan's Kawa-Khajiits.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}} X.Races.Comp.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,Graphics}} TSS Custom Companion Template.esp Toaster Says Share Faction Recruitment.esp AW_Partners_MarkReturnTweak.esp DAJadeTabaxi.esp . Bashed Patch tag suggestion: {{BASH:Hair,Eyes}} [GFX]_Initial_Glow-all.esp . Bashed Patch tag suggestion: {{BASH:Graphics,NoMerge}} ScreenControls.esp Cobl Silent Equip Misc.esp All Natural - Indoor Weather Filter For Mods.esp . Bashed Patch tag suggestion: {{BASH:Filter,C.Climate,Deactivate}} Bashed Patch, 0.esp Streamline 3.1.esp -----------------------------------------------------------------Unrecognised mod files: Reorder these by hand using your favourite mod ordering utility. ----------------------------------------------------------------- Unknown mod file: VipCxjControllableSkeleton.esmUnknown mod file: DALegolas.espUnknown mod file: HentaiLovelyHouse.espUnknown mod file: [Keias]SoulRing.espUnknown mod file: Oblivion_Power_Leveling-6578.espUnknown mod file: SwordDancer.espUnknown mod file: Modern Arsenal Pose.espUnknown mod file: Black Heart.espUnknown mod file: Dollparts_RoseCorsets.esp -----------------------------------------------------------Done. Link to comment Share on other sites More sharing options...
Ranokoa Posted August 30, 2010 Share Posted August 30, 2010 Holy... Excrement... That's a lot of mods... You are lucky your only annoyance is rude gum chewers or people with denchers that don't fit quite right. Wanna know my mod list? Geez... 24hour Respawn*24hour Arena*All DLCsRanokoa's Faster SpellsGardeningAlthough inactive, I plan on playing Gates to Aesgaard sometime.Ranokoas Arcane Power (I forget what this does... if it's the base magicka cost one then it should be active, otherwise it shouldn't)*Ranokoas City Stealth EntranceFort Death - Not the available version, this is here for playtesting purposes only.Ranokoas Organized PotionsRanokoas Shifting Halls - Absolutely broken and incomplete, but then again it's not meant to be otherwise. It's for playtesting.Ranokoas Spell Costs.... I wonder if this is what I thought Arcane Power was...*A personal Wilderness Tent I made a while ago that adds just a tent for my renegade immersion-roled games..Ranokoas Undercover OverhaulThieves Arsenal * = Rarely use, but sometimes do for a specific save game. Those are my mods I have active... And a lot of the time I use only 3-4 if that. Mine compared to yours... holy excrement.. I've seen big ones, my friend, but that takes the cake. Just be happy people like their trident and aren't literally chewing tridents. People with your large list usually have problems with their game trying to dominate Russia and blow their bathrooms up because there are so many conflicts. Be well, sleep well, fight well, live long. ~Ranokoa Link to comment Share on other sites More sharing options...
1Stalker Posted August 30, 2010 Share Posted August 30, 2010 Nah... that's not entirely true. If you're well documented about compatibilities between different mods, and the install and load order, you shouldn't have too many problems running the game with even more mods active. But as i said, in order to get a relatively bug free play, you have to really (and i mean REALLY) know the ups and downs of the mods you want to use. Now, for billypnats: carefully read the BOSS document that you posted, because sometimes it offers suggestions or warnings about different mods, and as i breezed through it, i allready saw a few warnings. You should check them out, and see if they cause the problem. This line in particular sounds alot like what's happening to you (i'm not sure about it, because it seems to be related only to a certain in-game message, but still worth investigating): mythsandlegends.esp. Note: May cause NPCs to generate the message "The ghosts mouth moves but you cannot hear what he says." Also.. the "unknown" mods, that BOSS has put at the bottom of the list, should be manually moved to their appropriate places in the load order, because if other mods depend on them, that can cause the depending ones to malfunction (missing textures, meshes, SOUND FILES, or even crashes). For the right load order you should check their particular readmes, or threads on the forum, because i don't have experience with them, so i can't give you a specific place they should be. Link to comment Share on other sites More sharing options...
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