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PC keeps on "talking"


billypnats

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As the description says, my PC keeps moving its mouth as if trying to talk but no sound comes out, I'm not concerned about the no sound part, I just want the mouth to stop moving 'cus its getting really annoying. I thought it was oblivion sound sets but i disabled the .esp file and its still moving... really creepy...
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Mod load order please, and when did this start happening? What was the last 3 mods you downloaded before you noticed it?

And did you happen to think that maybe they are just chewing gum?

 

Be well, sleep well, fight well, leave the gum chewers alone.

~Ranokoa

 

<3

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Does this happen right after you kill something?

 

I get it too, and I thought it was actually animation for comments the characters would say, but they took it out as it would kill immersion. (One of the few things they recognized would kill it if this is the case.)

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I have no problems with gum chewers, but I start raging when they chew with mouth open D:

but any way I think the problems been around for sometime now... haven't installed mods lately, the last one that I remember is the mod that lets you toggle quantities when selling stuff....

 

but anyway heres my load order

 

 

Oh yea it does happen after combat, but happens more often when I'm just walking around or standing still

-----------------------------------------------------------

Better Oblivion Sorting Software Load Order Utility

 

© Random007 & the BOSS development team, 2009-2010

Some rights reserved.

CC Attribution-Noncommercial-No Derivative Works 3.0

http://creativecommons.org/licenses/by-nc-nd/3.0/

v1.51 (2 April 2010)

-----------------------------------------------------------

 

Master .ESM date: Sat Jan 01 01:54:00 2000

FCOM detected.

OOO detected.

Better Cities not detected.

 

 

------------------------------------

Recognised and re-ordered mod files:

------------------------------------

 

Oblivion.esm

. Note: Masterlist Information: $Revision: 1321 $, $Date: 2010-08-08 15:23:53 -0700 (Sun, 08 Aug 2010) $, $LastChangedBy: pacificmorrowind $

 

GTAesgaard_2.esm

 

Beautiful People 2ch-Ed.esm

. Bashed Patch tag suggestion: {{BASH:Eyes,Graphics,Hair,R.Relations}}

 

ScreenEffects.esm

 

You Are Here.esm

 

EnhancedWeather.esm

 

All Natural Base.esm

 

Francesco's Leveled Creatures-Items Mod.esm

. Bashed Patch tag suggestion: {{BASH:Invent, Delev, Relev, Actors.AIData,Actors.Stats, Stats}}

 

Francesco's Optional New Items Add-On.esm

 

Cobl Main.esm

. Note: Do not use Tamrielic Ingredients and COBL at the same time.

 

Oscuro's_Oblivion_Overhaul.esm

. Bashed Patch tag suggestion: {{BASH:Graphics,Invent,Scripts,Stats,Relations}}

 

Mart's Monster Mod.esm

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

FCOM_Convergence.esm

. Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}}

 

 

BreakUndies.esm

 

A_Bloody_Mess.esm

 

cssBase.esm

 

CM Partners.esm

 

Toaster Says Share v3.esm

 

x117race.esm

. Bashed Patch tag suggestion: {{BASH:Hair}}

 

HorseCombatMaster.esm

 

HrmnsOblivionScriptOptimizationv1.0.esp

. Note: May have a problem with Shivering Isles due to changed FormIDs causing a script to be written into cell data by mistake.

. Note: A fixed edition (for Shivering Isles ONLY! is avaliable here: http://tinyurl.com/kmgaxd

 

xeoex.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,Graphics,R.Ears,R.Head,R.Mouth}}

 

Unofficial Oblivion Patch.esp

. Note: Use Standalone MOBS if using Frans or FCOM. The standalone version can be found here: http://www.tesnexus.com/downloads/file.php?id=28537

. Note: Recommend installing UOP Supplemental for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Music,C.Name,C.Owner,Creatures.Blood,Delev,Factions,Invent,Names,Relations,Relev,Scripts,Stats}} and remove the C.Water tag (only exist in older version).

 

UOP Vampire Aging & Face Fix.esp

. Note: Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings".

 

Oblivion Citadel Door Fix.esp

 

DLCShiveringIsles.esp

 

Unofficial Shivering Isles Patch.esp

. Note: Remember to use the 'MOBS' version when using Francesco's and FCOM.

. Note: Newest MOBS and non-MOBS versions have the same name.

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Delev,Factions,Invent,Names,Relev,Scripts,Stats,Relations}}

 

Francesco's Optional Chance of Stronger Bosses.esp

 

Francesco's Optional Chance of Stronger Enemies.esp

 

FCOM_Francescos.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

 

FCOM_FrancescosItemsAddOn.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

. Requires: Francesco's supplementary addon package.

 

FCOM_FrancescosNamedBosses.esp

. Requires: Francesco's Leveled Creatures-Items 4.5b.

 

Natural_Habitat_by_Max_Tael.esp

 

EnhancedWeather.esp

 

EnhancedWeather - Darker Nights, 50.esp

. Note: Use only one 'Darker Nights' plugin.

 

All Natural - Real Lights.esp

. Bashed Patch tag suggestion: {{BASH:Graphics,Scripts}}

. Note: Do not use with original Real Lights mod.

 

All Natural.esp

. Note: Required for All Natural.

. Bashed Patch tag suggestion: {{BASH:C.Climate}}

 

Natural_Water_by_Max_Tael.esp

 

PCSoundImoen.esp

 

WindowLightingSystem.esp

 

AliveWaters.esp

 

AliveWaters - Koi Addon.esp

 

AliveWaters - Slaughterfish Addon.esp

 

Almost Everything VWD.esp

 

BrighterTorches_v1.2.esp

 

ChaseCameraMod.esp

 

diversegrasses.esp

 

Fish! - v1.1.esp

 

P1DlookHereYou.esp

 

Raestloz Auto Reset Emotion.esp

 

Tamriel VWD v0.5.esp

 

Update My Statue.esp

 

DLCHorseArmor.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Scripts}}

 

DLCHorseArmor - Unofficial Patch.esp

 

DLCOrrery.esp

 

DLCOrrery - Unofficial Patch.esp

 

DLCVileLair.esp

 

DLCVileLair - Unofficial Patch.esp

 

DLCMehrunesRazor.esp

 

DLCMehrunesRazor - Unofficial Patch.esp

 

DLCSpellTomes.esp

. Bashed Patch tag suggestion: {{BASH:Relev}}

 

DLCSpellTomes - Unofficial Patch.esp

. Conflicts with: 'CDM-CGO Compatibility plugins'.

 

MaleBodyReplacerV4.esp

. Bashed Patch tag suggestion: {{BASH:Body-M,Graphics}}

 

AC2Gear_HGEC.esp

 

 

DMCWeapons.esp

 

Hentai DarkSisterhoodArmor.esp

 

Hentai Compilation.esp

 

MHSNKirin.esp

 

New Frostmourne Sword by Jojjo v1_0.esp

 

RRSeifuku.esp

 

Slof's Boners! v5.esp

 

tkRapiers.esp

 

Blackmarsh_Witch_HGEC.esp

 

Morrowind Robes and Dresses for HGEC.esp

 

R18PN - Amy Armor Set.esp

 

R18PN - Lingeries.esp

 

DLCThievesDen.esp

. Bashed Patch tag suggestion: {{BASH:C.Name,C.Light,Actors.AIPackages}}

 

DLCThievesDen - Unofficial Patch.esp

. Bashed Patch tag suggestion: {{BASH:C.Light,Relev,Stats}}

 

DLCThievesDen - Unofficial Patch - SSSB.esp

 

Cobl Glue.esp

. Note: Make sure to install the FCOM patch 'FCOM_Cobl.esp'/'MMM_Cobl.esp' if using latest version.

 

Cobl Si.esp

. Requires: Shivering Isles expansion.

 

Oblivion WarCry EV.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.DeathItem,Actors.Stats,Delev,Graphics,Invent,Relev,Stats}}

. Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.

 

FCOM_WarCry.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Relev,Stats}}

. Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.

 

Oscuro's_Oblivion_Overhaul.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.Spells,Actors.Stats,Delev,Factions,Graphics,Invent,Names,R.ChangeSpells,Relations,Relev,Scripts,Stats}}

 

FCOM_Cobl.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Relev}}

. Requires: 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'.

. Note: Do not use COBL and Tamerielic Ingredients at the same time.

. Note: Do not use with latest MMM/FCOM/COBL - superseded by MMM_Cobl.esp

 

FCOM_Convergence.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackagesForceAdd,Actors.CombatStyle,Actors.DeathItem,Actors.Spells,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

FCOM_RealSwords.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Relev}}

 

FCOM_DurabilityAndDamage.esp

 

FCOM_SpawnRatesReduced.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Relev}}

. Note: Use only one: Reduced, SlightlyReduced or Stronger.

 

FCOM_SaferRoads.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Relev}}

 

FCOM_LessRats.esp

 

FCOM_NoSpiders.esp

 

FCOM_NoWyverns.esp

 

FCOM_NoReaversInGates.esp

. Note: Use either 'NoReaversInGates' or 'LessReaversInGates' but not both, for obvious reason.

 

FCOM_NoAdventurersInGates.esp

 

Mart's Monster Mod - No Reavers.esp

 

Mart's Monster Mod - No Bone Loot.esp

 

Mart's Monster Mod - No Giants.esp

 

Mart's Monster Mod - No Undead Rise.esp

 

Mart's Monster Mod - No Slimes.esp

 

Mart's Monster Mod - No Fiends.esp

 

Mart's Monster Mod - No Werewolves.esp

 

Mart's Monster Mod - No Lanterns.esp

 

Mart's Monster Mod - No Adventurers.esp

 

Mart's Monster Mod - No Beholdens.esp

 

Mart's Monster Mod - Less Reavers.esp

 

Mart's Monster Mod - Less Bone Loot.esp

 

Mart's Monster Mod - Vindasel.esp

. Note: obselete - upgrade to 3.7b3+ and use 'Mart's Monster Mod - Safer Quest Locations.esp' instead.

 

Mart's Monster Mod - Hunting & Crafting.esp

. Bashed Patch tag suggestion: {{BASH:Invent,Scripts,Stats}}

 

Mart's Monster Mod - Farm Animals.esp

 

FCOM_DiverseGuardUnity.esp

. Bashed Patch tag suggestion: {{BASH:Actors.CombatStyle,Actors.Spells,Invent,Scripts}}

 

FCOM_HungersUnitySI.esp

. Bashed Patch tag suggestion: {{BASH:Factions,Graphics,Invent,Relev}}

. Requires: Shivering Isles expansion.

 

FCOM_Archery.esp

. Bashed Patch tag suggestion: {{BASH:NoMerge,Stats}}

 

FCOM_MoreRandomSpawns.esp

 

Mart's Monster Mod - Shivering Isles.esp

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}

 

OOO-WaterFish.esp

 

MMM-Cobl.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Invent}}

 

Nightshade_Armor.esp

 

AkaviriSamuraiShop.esp

 

BladeSong.esp

. Requires: OBSE 18+, Screen Effects,

 

ImpeREAL City Unique Districts - All the Districts - Merged.esp

. Conflicts with: Better Cities Full or Better Cities IC components.

 

ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp

. Conflicts with: Better Cities.

 

ImaItemAll.esp

 

Love Suite Room.esp

 

Thermae.esp

 

Tona's_ModsStore.esp

 

VHBloodlines 1.2.esp

 

24hourArena.esp

 

DLCFrostcrag.esp

. Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner}}

 

DLCFrostcrag - Unofficial Patch.esp

. Note: Possible conflict with Frostcrag Reborn. Do not use both or land tearing will occur.

. Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner}} and remove the C.Climate and C.Light tags

 

Knights.esp

. Bashed Patch tag suggestion: {{BASH:Actors.AIPackages}}

 

Knights - Unofficial Patch.esp

. Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Relations,Stats}}

 

Mart's Monster Mod - Knights.esp

!!! FCOM INSTALLATION ERROR: Delete. Not FCOM compatible. Use FCOM_knights.esp instead.

. Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Stats,Delev,Factions,Relations,Relev,Stats}}

 

Mighty Umbra.esp

 

MannimarcoRevisited.esp

 

MannimarcoRevisitedOOO.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces}}

 

MannimarcoWardrobeChest.esp

 

FCOM_Knights.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}}

. Requires: DLC 'Knights.esp'.

 

HeartoftheDead.esp

. Bashed Patch tag suggestion: {{BASH:Hair}}

 

xuldarkforest.esp

 

xulStendarrValley.esp

 

xulTheHeath.esp

 

XulEntiusGorge.esp

 

xulFallenLeafEverglade.esp

 

xulColovianHighlands_EV.esp

 

xulChorrolHinterland.esp

 

VeronaHouseBloodlines-ChorrolHinterland fix.esp

. Note: Obsolete. Delete.

 

mythsandlegends.esp

. Note: May cause NPCs to generate the message "The ghosts mouth moves but you cannot hear what he says."

 

xulBeachesOfCyrodiilLostCoast.esp

. Note: Make sure version is 1.6.3 or later.

 

VeronaHouseBloodlines-LostCoast fix.esp

. Note: Obsolete. Patch is no longer required as of VHB 1.4 or higher.

 

xulbravilbarrowfields.esp

 

xulLushWoodlands.esp

 

VeronaHouseBloodlines-LushWoodlands fix.esp

. Note: Obsolete if using Lush Woodlands 1.3 or higher.

 

xulAncientYews.esp

 

xulAncientRedwoods.esp

 

xulCloudtopMountains.esp

 

xulArriusCreek.esp

 

xulPatch_AY_AC.esp

 

HeartoftheDead-ArriusCreek patch.esp

 

xulRollingHills_EV_withoutWheat.esp

. Note: Only use one UL Rolling Hills esp

 

xulPantherRiver.esp

 

xulRiverEthe.esp

 

xulBrenaRiverRavine.esp

 

xulImperialIsle.esp

 

xulBlackwoodForest.esp

 

xulCheydinhalFalls.esp

 

xulAspenWood.esp

 

xulSkingradOutskirts.esp

 

Natural_Vegetation_by_Max_Tael.esp

. Note: Put before Unique Landscape mods to return tree sizes there to normal.

 

A Bloody Mess - Armor Shader Supression.esp

 

ReneersTrainingMod.esp

 

Salmo the Baker, Cobl.esp

. Bashed Patch tag suggestion: {{BASH:C.Owner,Names,Invent,Factions,Actors.Stats,NPC.class,Actors.AIData,Actors.AIPackages,Graphics}}

. Note: MAY cause CTDs. Cause uncertain despite extensive debugging. Disable if experiencing a persistant crash.

 

Short Grass V3.esp

 

Toggleable Quantity Prompt.esp

 

Quest Award Leveller.esp

 

Quest Award Leveller - Vile Lair.esp

 

Quest Award Leveller - Mehrunes Razor.esp

 

Quest Award Leveller - Knights of the Nine.esp

 

RealisticForceMedium.esp

 

LTDVampireOverhaul.esp

 

BasicInstinct.esp

 

SetBody.esp

 

Deadly Reflex 5 - Timed Block and 250% damage.esp

. Note: Use no more than one Timed Block ESP.

 

DeadlyReflex 5 - Combat Moves.esp

. Note: See http://omploader.org/vMmJlbA/DRtestfix.zip for a hotfix for CTD issues.

 

All+5AttributeModifiers.esp

 

Mayu's Animation Overhaul.esp

. Note: Highly recommended to use the MAO patcher in Wrye Bash version 275+

 

 

Stat Restore.esp

 

EyelashesVannilaRaces.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,R.Teeth,R.Mouth}}

 

Moonshadow Elves - Sc.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}}

 

Tabaxi Race 2.0.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}}

 

Elves Of Lineage II.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}}

 

Beautiful People 2ch-Ed Vanilla Race.esp

. Bashed Patch tag suggestion: {{BASH:Hair,Eyes,R.Relations}}

 

x117race.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}}

 

Lop-ears Elf.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}}

 

IDKRRR_KFME4rev.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}}

 

DesuChan's Kawa-Khajiits.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}}

 

X.Races.Comp.esp

. Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,Graphics}}

 

TSS Custom Companion Template.esp

 

Toaster Says Share Faction Recruitment.esp

 

 

AW_Partners_MarkReturnTweak.esp

 

 

DAJadeTabaxi.esp

. Bashed Patch tag suggestion: {{BASH:Hair,Eyes}}

 

[GFX]_Initial_Glow-all.esp

. Bashed Patch tag suggestion: {{BASH:Graphics,NoMerge}}

 

ScreenControls.esp

 

Cobl Silent Equip Misc.esp

 

All Natural - Indoor Weather Filter For Mods.esp

. Bashed Patch tag suggestion: {{BASH:Filter,C.Climate,Deactivate}}

 

Bashed Patch, 0.esp

 

 

Streamline 3.1.esp

 

-----------------------------------------------------------------

Unrecognised mod files:

Reorder these by hand using your favourite mod ordering utility.

-----------------------------------------------------------------

 

Unknown mod file: VipCxjControllableSkeleton.esm

Unknown mod file: DALegolas.esp

Unknown mod file: HentaiLovelyHouse.esp

Unknown mod file: [Keias]SoulRing.esp

Unknown mod file: Oblivion_Power_Leveling-6578.esp

Unknown mod file: SwordDancer.esp

Unknown mod file: Modern Arsenal Pose.esp

Unknown mod file: Black Heart.esp

Unknown mod file: Dollparts_RoseCorsets.esp

 

 

-----------------------------------------------------------

Done.

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Holy... Excrement... That's a lot of mods... You are lucky your only annoyance is rude gum chewers or people with denchers that don't fit quite right. Wanna know my mod list? Geez...

 

24hour Respawn*

24hour Arena*

All DLCs

Ranokoa's Faster Spells

Gardening

Although inactive, I plan on playing Gates to Aesgaard sometime.

Ranokoas Arcane Power (I forget what this does... if it's the base magicka cost one then it should be active, otherwise it shouldn't)*

Ranokoas City Stealth Entrance

Fort Death - Not the available version, this is here for playtesting purposes only.

Ranokoas Organized Potions

Ranokoas Shifting Halls - Absolutely broken and incomplete, but then again it's not meant to be otherwise. It's for playtesting.

Ranokoas Spell Costs.... I wonder if this is what I thought Arcane Power was...*

A personal Wilderness Tent I made a while ago that adds just a tent for my renegade immersion-roled games..

Ranokoas Undercover Overhaul

Thieves Arsenal

 

* = Rarely use, but sometimes do for a specific save game.

 

Those are my mods I have active... And a lot of the time I use only 3-4 if that. Mine compared to yours... holy excrement.. I've seen big ones, my friend, but that takes the cake.

 

Just be happy people like their trident and aren't literally chewing tridents. People with your large list usually have problems with their game trying to dominate Russia and blow their bathrooms up because there are so many conflicts.

 

Be well, sleep well, fight well, live long.

~Ranokoa

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Nah... that's not entirely true. If you're well documented about compatibilities between different mods, and the install and load order, you shouldn't have too many problems running the game with even more mods active. But as i said, in order to get a relatively bug free play, you have to really (and i mean REALLY) know the ups and downs of the mods you want to use.

 

Now, for billypnats: carefully read the BOSS document that you posted, because sometimes it offers suggestions or warnings about different mods, and as i breezed through it, i allready saw a few warnings. You should check them out, and see if they cause the problem.

 

This line in particular sounds alot like what's happening to you (i'm not sure about it, because it seems to be related only to a certain in-game message, but still worth investigating):

 

mythsandlegends.esp

. Note: May cause NPCs to generate the message "The ghosts mouth moves but you cannot hear what he says."

 

 

Also.. the "unknown" mods, that BOSS has put at the bottom of the list, should be manually moved to their appropriate places in the load order, because if other mods depend on them, that can cause the depending ones to malfunction (missing textures, meshes, SOUND FILES, or even crashes). For the right load order you should check their particular readmes, or threads on the forum, because i don't have experience with them, so i can't give you a specific place they should be.

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