Borgut1337 Posted August 28, 2010 Share Posted August 28, 2010 So, my work in progress mod (http://forums.bethsoft.com/index.php?/topic/1110777-wipz-invasion-from-azeroth/) adds many new races, and with them also quite some new eye types. One of them simply won't show up in the character creation menu in game. - I have checked the playable tickbox- I did add the eye option in the construction set to the race, and selecting this specific eye option for NPCs in the CS works fine too- At one point in the past I did manage to get this eye option for my character, which is still the character I'm playing on most. At first I had problems with it then too, and then I were able to solve it by deactivating the mod, rebuild bashed patch, saved, activate and rebuild bashed patch again and then it was possible. Now I've got the same problem though, and it seems weird that I gotta go through that entire procedure for every new character- Also, if I type ''showracemenu'' in the console now on the character who's still got this eye option, it shows only the one other eye option this race has and shows a blank line I can't get back to at start, as if I had no eyes.- I've got only 2 eye options for this race, the problematic one and one other which does work fine- Even if I remove the second, working eye option from the race in construction set and then try again when the problematic one SHOULD be the only option available, it still doesn't show up- I made a glow map for the eye (<eyename>_g.dds), but I did that too for many other eye options which do work so can't see why this should cause problems I hope someone can help me with this, tried a lot of stuff but it just seems a really weird problem! Link to comment Share on other sites More sharing options...
Borgut1337 Posted August 29, 2010 Author Share Posted August 29, 2010 Ok never mind this, I fixed this by loading it after Better Cities. Really weird though that Better Cities seemed to have such an effect on a custom race :P Link to comment Share on other sites More sharing options...
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