Celtic666 Posted August 28, 2010 Share Posted August 28, 2010 Would it be possible for a fix to the issue of The Reaper"s Cudgel showing up in Origins as the default mace model instead of the Golems of Amgarrak model? Link to comment Share on other sites More sharing options...
CodeNameSly Posted September 8, 2010 Share Posted September 8, 2010 I'd love to see this, too (and for Awakening). It seems like it shouldn't be all that difficult? But maybe I'm just naive. Fixing the rune slot bug would be awesome, too. Link to comment Share on other sites More sharing options...
Celtic666 Posted September 8, 2010 Author Share Posted September 8, 2010 Considering the model already exists within Awakening (The SkullCrusher) this shouldn't be to difficult especially if coupled with Awakening in the OC, I can't do it myself as the toolset wont work for me because of database related errors. Link to comment Share on other sites More sharing options...
Celtic666 Posted September 22, 2010 Author Share Posted September 22, 2010 Figured i'd give this a chance of someone seeing and possibly working on this after 13 days of inactivity. Link to comment Share on other sites More sharing options...
Fikmaster Posted November 13, 2010 Share Posted November 13, 2010 Nice to see there's a thread about this, it has been bothering me for a bit. Not so nice to see there's still no fix out (or is there?) Guess I'll just bump this thread. Link to comment Share on other sites More sharing options...
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