Deleted1848331User Posted August 29, 2010 Share Posted August 29, 2010 How do you make an OMOD and put it into a folder without conversion data? Link to comment Share on other sites More sharing options...
lobo1010 Posted August 29, 2010 Share Posted August 29, 2010 select the files you want to be installed in the mod (if you want multiple versions of something you need convertion data) so make your choices ahead if theres more than 1 version of a file.put them inside a folder (no need to name it) and remember to mantain this structure:main folderesp file/s in the main folderother folders (textures, meshes, sounds, etc.)readme (if you have it)--------------------------------then go to the obmm and click create buttonclick add folder button and select your mod directory (if you have multiple esp is posible that you get a warning so ignore it)give a name to your omod, and is a good idea to put the autors name for future reference click in create omod......waitactivate your new omod and have funalso you can add the files one by one whith the add file button or add everyting in a 7z file whith the add archive button Link to comment Share on other sites More sharing options...
Deleted1848331User Posted August 29, 2010 Author Share Posted August 29, 2010 No, I know all of that. I meant for having it without having to have conversion data and just the OMOD in a folder. Link to comment Share on other sites More sharing options...
Axxaw Posted August 29, 2010 Share Posted August 29, 2010 No, I know all of that. I meant for having it without having to have conversion data and just the OMOD in a folder. When you right click the omod in question and select the extract to folder option there will be a prompt that asks if you want to generate omod conversion data, just press the no button. Link to comment Share on other sites More sharing options...
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