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Making a OMOD


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select the files you want to be installed in the mod (if you want multiple versions of something you need convertion data) so make your choices ahead if theres more than 1 version of a file.

put them inside a folder (no need to name it) and remember to mantain this structure:

main folder

esp file/s in the main folder

other folders (textures, meshes, sounds, etc.)

readme (if you have it)

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then go to the obmm and click create button

click add folder button and select your mod directory (if you have multiple esp is posible that you get a warning so ignore it)

give a name to your omod, and is a good idea to put the autors name for future reference

click in create omod......wait

activate your new omod and have fun

also you can add the files one by one whith the add file button or add everyting in a 7z file whith the add archive button

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No, I know all of that. I meant for having it without having to have conversion data and just the OMOD in a folder.

 

When you right click the omod in question and select the extract to folder option there will be a prompt that asks if you want to generate omod conversion data, just press the no button.

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