SuperV1234 Posted August 30, 2010 Share Posted August 30, 2010 I'm about to give up. I've uninstalled all packages and reinstalled them. I've tried to run the game without Merged Patch. I've tried to run the game without Project Beauty. I'm tired of having to rebuild the merged patch, master order and restart the entire game every time I make a small change. I'm probably doing something wrong. --- Here's my load order, again. Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CRAFT.esm CALIBR.esm Project Beauty.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm DarNifiedUIF3.esp Project Beauty- Broken Steel.esp Project Beauty- Point Lookout.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp FO3 Wanderers Edition - Project Beauty.esp FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp WeaponModKits.esp WeaponModKits - FWE Master Release.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WeaponModKits - Zeta.esp EVE.esp EVE Operation Anchorage.esp EVE - FWE Master Release.esp EVE - FWE Master Release (Follower Enhanced).esp EVE Anchorage - FWE DLC Anchorage.esp EVE - FWE with WeaponModKits.esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - FWE Master Release.esp Mart's Mutant Mod - Project Beauty + FWE.esp Fellout-Full.esp Fellout-Anchorage.esp Fellout-BrokenSteel.esp Fellout-PointLookout.esp Fellout-Zeta.esp Fellout-pipboylight.esp MyMerged.esp Total active plugins: 51 Total plugins: 56 --- My packages (I installed them in the order shown by the youtube videos) DarnUI support for FWE 6 DarnUI F3 Alpha 0.11 Eve 0.96 Eve Operation Anchorage 8340 Eve 0.96 Important Update 8340 Fellout-Optionals Fellout-Main Fellout-Update FOIP - EVE AND FWE 4968 FOIP - MMM AND FWE 4968 FOIP - PROJECT BEAUTY AND FWE 4968 FOIP - WEAPON MOD KITS AND FWE 4968 FWE - FO3 Wanderers Edition 6 FWE - FO3 Wanderers Edition - Part 2 Assets 6 HD project beauty HD project beauty ESP Martigen's Mutant Mod RC6.0 Weapon Mod Kits 3388 --- If you could tell me the correct order I have to follow installing (activating) the above packages, and if the load order is correct, then I'll try one last time. Or, even better, if you have time, could you tell me step to step everything I have to do? --- MMM Package is the FOMOD version, installed with "Menu Configuration" instead of "ESP configuration" - is this right? FWE was installed only with core files, DLC files and Followers Enhanced (broken steel) - is this right? Is there a way to skip the cutscenes where dad makes you look at the gene projection, tells you your name, etc? Link to comment Share on other sites More sharing options...
daterxies Posted August 30, 2010 Share Posted August 30, 2010 I'm about to give up. I've uninstalled all packages and reinstalled them. I've tried to run the game without Merged Patch. I've tried to run the game without Project Beauty. I'm tired of having to rebuild the merged patch, master order and restart the entire game every time I make a small change. I'm probably doing something wrong. --- Here's my load order, again. Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CRAFT.esm CALIBR.esm Project Beauty.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm DarNifiedUIF3.esp Project Beauty- Broken Steel.esp Project Beauty- Point Lookout.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp FO3 Wanderers Edition - Project Beauty.esp FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp WeaponModKits.esp WeaponModKits - FWE Master Release.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WeaponModKits - Zeta.esp EVE.esp EVE Operation Anchorage.esp EVE - FWE Master Release.esp EVE - FWE Master Release (Follower Enhanced).esp EVE Anchorage - FWE DLC Anchorage.esp EVE - FWE with WeaponModKits.esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - FWE Master Release.esp Mart's Mutant Mod - Project Beauty + FWE.esp Fellout-Full.esp Fellout-Anchorage.esp Fellout-BrokenSteel.esp Fellout-PointLookout.esp Fellout-Zeta.esp Fellout-pipboylight.esp MyMerged.esp Total active plugins: 51 Total plugins: 56 --- My packages (I installed them in the order shown by the youtube videos) DarnUI support for FWE 6 DarnUI F3 Alpha 0.11 Eve 0.96 Eve Operation Anchorage 8340 Eve 0.96 Important Update 8340 Fellout-Optionals Fellout-Main Fellout-Update FOIP - EVE AND FWE 4968 FOIP - MMM AND FWE 4968 FOIP - PROJECT BEAUTY AND FWE 4968 FOIP - WEAPON MOD KITS AND FWE 4968 FWE - FO3 Wanderers Edition 6 FWE - FO3 Wanderers Edition - Part 2 Assets 6 HD project beauty HD project beauty ESP Martigen's Mutant Mod RC6.0 Weapon Mod Kits 3388 --- If you could tell me the correct order I have to follow installing (activating) the above packages, and if the load order is correct, then I'll try one last time. Or, even better, if you have time, could you tell me step to step everything I have to do? --- MMM Package is the FOMOD version, installed with "Menu Configuration" instead of "ESP configuration" - is this right? FWE was installed only with core files, DLC files and Followers Enhanced (broken steel) - is this right? Is there a way to skip the cutscenes where dad makes you look at the gene projection, tells you your name, etc? Funny, i am having the exact same issue as you, well i can get ingame, but it randomly freezes like every 1-5 minutes, and i have all the same mods as you installed Also if you already played FO just go ahead and search nexus for Alternate start - roleplayers ; if skips the whole tutorial, you can goto a computer and select your profession etc (and you get armor / weapon based on the profession ) etc, its kind of cool Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmProject Beauty.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmCompanion Core.esmRobCo Certified v2.esmEnhanced Weather - Rain and Snow.esmProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espFellout-pipboylight.espMart's Mutant Mod - Project Beauty.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espFO3 Wanderers Edition - Project Beauty (Followers Enhanced).espFO3 Wanderers Edition - Project Beauty.espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espAlternate Start - Roleplayers.espEVE.espEVE - FWE Master Release.espEVE - FWE Master Release (Follower Enhanced).espEVE Operation Anchorage.espEVE Anchorage - FWE DLC Anchorage.espEVE - FWE with WeaponModKits.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - Project Beauty + FWE.espCompanion Core DLC Addon.espRobCo Certified v2 Version Updater.espRobCo Certified v2 Zeta Addon.espRobCo Certified v2 FWE Patch.espJillBSAA.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - REBOOT.espEnhanced Weather - Radioactive Rain and Snow Plugin.espEnhanced Weather - Sneak Bonus during Storms.espEnhanced Weather - Weather Sounds in Interiors.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espjoshneweverything.esp Total active plugins: 69Total plugins: 72 Link to comment Share on other sites More sharing options...
SuperV1234 Posted August 30, 2010 Author Share Posted August 30, 2010 Alt start is included in FWE - maybe that's what is giving you problems. It doesn't however skip the birth scene. Link to comment Share on other sites More sharing options...
bearishparrot Posted August 30, 2010 Share Posted August 30, 2010 Load order looks good, but fellout is included in FWE already. Try getting rid of that.EDIT: Looks like I was wrong about fellout... oops :blush: @ Daterxies: Since the 1.1 patch came out, dual core support has been broken. I had the same problem, but this fixed it: Open up the fallout.ini file in: My Documents\My Games\Fallout3Find the line:bUseThreadedAI=0change it to:bUseThreadedAI=1Add another line after it and insert:iNumHWThreads=2 This will limit the game to 2 cores and prevent the engine bug from causing the game to freeze. Hope it helps :thumbsup: Link to comment Share on other sites More sharing options...
SuperV1234 Posted August 30, 2010 Author Share Posted August 30, 2010 Fellout isn't in FWE - but I disabled it anyway. I can live without it. I just want to get FOIP working. I've reinstalled everything one more time, here's my load order: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmProject Beauty.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmDarNifiedUIF3.espProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Project Beauty.espFO3 Wanderers Edition - Project Beauty (Followers Enhanced).espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espEVE.espEVE Operation Anchorage.espEVE - FWE Master Release.espEVE - FWE Master Release (Follower Enhanced).espEVE Anchorage - FWE DLC Anchorage.espEVE - FWE with WeaponModKits.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Project Beauty.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - Project Beauty + FWE.esp Total active plugins: 45Total plugins: 57 I'm creating the merged patch right now. Anything to change before I do that? Link to comment Share on other sites More sharing options...
Ultiodes Posted August 31, 2010 Share Posted August 31, 2010 Fellout isn't in FWE - but I disabled it anyway. I can live without it. I just want to get FOIP working. I've reinstalled everything one more time, here's my load order: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmProject Beauty.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmDarNifiedUIF3.espProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Project Beauty.espFO3 Wanderers Edition - Project Beauty (Followers Enhanced).espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espEVE.espEVE Operation Anchorage.espEVE - FWE Master Release.espEVE - FWE Master Release (Follower Enhanced).espEVE Anchorage - FWE DLC Anchorage.espEVE - FWE with WeaponModKits.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Project Beauty.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - Project Beauty + FWE.esp Total active plugins: 45Total plugins: 57 I'm creating the merged patch right now. Anything to change before I do that? The load order is quite perfect Now be sure to apply the multi core fix described by bearishparrot and dont forget to run the masterupdate after you have built the merged patch Link to comment Share on other sites More sharing options...
McclaudEagle Posted August 31, 2010 Share Posted August 31, 2010 Not sure if this will help, but I fixed very common CTDs by installing new graphics drivers. Link to comment Share on other sites More sharing options...
daterxies Posted August 31, 2010 Share Posted August 31, 2010 The multicore thing fixed my issue, thanks. I hope everything works out for TC (sorry for the slight hijack) Link to comment Share on other sites More sharing options...
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