Jordy1996 Posted August 31, 2010 Share Posted August 31, 2010 Hello! Okay, so I have 2 problems, and they aren't very nice problems... Most enemies, including Mythic Dawn, Raiders, Marauders, Bandits, Pirates and generally everything else won't usually attack me unless I either try to talk to them or attack them first. Not only that, but usually none of my CM partners will attack enemies (even if they are attacking me or my partners) unless they are following me (sometimes even then they won't attack). Another problem: A loud booming sound keeps repeating over and over. I heard that its the sound that happens when a script is used. I think its used on a quest stage updating so that would make sense. I just have no way of getting rid of it. I did download a mod that was supposed to but it didn't work. Seriously, its driving me insane - I'm starting to hear it even when I'm not playing Oblivion! Thanks in advance for any help :) Link to comment Share on other sites More sharing options...
Megatarius Posted August 31, 2010 Share Posted August 31, 2010 Which mod did you download that gets rid of the sound? Because what you could do is unpack the Sounds.bsa file and search for the sound. (Sorry I would find it for you and tell you what it is, but I'm on a different computer right now...) Then rename a silent .wav file to the name of this sound file and put it in the same folder structure on your hard drive that was used in the .bsa to store the sound. The game will see that and use it in lieu of what's in the .bsa file. This is true of all "replacers". (That's right, news flash, they don't actually replace anything. :teehee: ) Here's a mod that makes use of a silent .wav file already which I highly recommend for its intended use and any other time you want to get rid of sounds (like the crickets in the snowy mountains at night :rolleyes: ) http://www.tesnexus.com/downloads/file.php?id=25651 As for the issue of people not attacking you unless you talk to them, is that all the time, or just randomly? Do they draw their weapons and then run up in your face and never attack? I usually just restart if I have to and the problem is fixed. Post your load order. Link to comment Share on other sites More sharing options...
Jordy1996 Posted September 1, 2010 Author Share Posted September 1, 2010 Thanks for replying :) I used Oblivion Script Sound Disabled ( http://planetelderscrolls.gamespy.com/View.php?id=3531&view=OblivionMods.Detail ) but that didn't work.I had a look in the Sounds BSA and I'm 99% sure the ingame repeating sound is ui_message.wav . But I copied a silent version and put in in exactly the same folder structure and ran an archive invalidation but it didn't fix it :/ The attacking problem seems to be all of the time, but only with certain creatures. Yesterday, a Lesser Hill Giant started attacking some CM Partners that I hadn't joined with yet, but they wouldn't fight back. And also, some bandits just stood looking at me until I walked up to them and tried to talk, at which point they attacked. My CM Partners will fight on some occasions but a lot of the time, even if they are part of my party and following me, they won't. Load Order:Oblivion.esmScreenEffects.esmYou Are Here.esmCobl Main.esmMart's Monster Mod.esmCyrodiilUpgradeResourcePack.esmArmamentarium.esmArtifacts.esmKvatch Rebuilt.esmCM Partners.esmToaster Says Share v3.esmUnofficial Oblivion Patch.espDLCShiveringIsles.espSM Plugin Refurbish - SI.espNatural_Weather_HDR_with_darker_Nights_by_Max_Tael.espNatural_Habitat_by_Max_Tael.espNatural_Water_by_Max_Tael.espAmbientDungeons.espAkatosh Mount By Saiden Storm.espBrighter_Torches.espCobl Bookjackets.espVows and Covenants.espmoDem's City Life.espCrowded Roads Revisited.espHouseMapMarkersOnlyBought.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espSM Plugin Refurbish - HorseArmor.espDLCOrrery.espDLCOrrery - Unofficial Patch.espSM Plugin Refurbish - Orrery.espDLCMehrunesRazor.espBanes Guilds United.espjy-Akaviri Helmets.espM&BShields.espMandBSwords.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espSM Plugin Refurbish - ThievesDen.espCobl Glue.espCobl Si.espCobl Tweaks.espArmamentariumLL.espArmamentariumLLMagic.espArmamentariumArtifacts.espArmamentariumLLArmaVendor.espMart's Monster Mod.espMart's Monster Mod - Shivering Isles.espMart's Monster Mod - Additional Enemy NPC Vars.espMart's Monster Mod - Diverse Imperial Armor.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Durability & Damage.espMart's Monster Mod - Less Bone Loot.espMart's Monster Mod - Spawn Rates - Moderate Increased.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - City Defences.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Diverse WaterLife.espMart's Monster Mod - Slof Horses Complete.espMart's Monster Mod - Diverse Runeskulls Loot G&GD.esp(DC) Kvatch Watch Towers.espArtifacts.espArtifacts - ArmaCompleteAddon.espCastle_Dunkerlore_V1.espAbriael_Human.espKvatch Rebuilt.espSide's Sailing Ships.espSide's Sailing Ships (COBL).esp24HrArenaAliveV2.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espBattlehornCastleEnhanced.espSM Plugin Refurbish - Battlehorn.espDLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espSM Plugin Refurbish - Frostcrag.espKnights.espKnights - Unofficial Patch.espSM Plugin Refurbish - Knights.espMart's Monster Mod - Knights.espKotN Wayshrine Fix.espCastle_Knightstone.espHoarfrostCastle.espMannimarcoRevisited.espxulChorrolHinterland.espxulBravilBarrowfields.espxulAncientYews.espxulArriusCreek.espxulPatch_AY_AC.espxulRiverEthe.espxulSkingradOutskirts.espNatural_Vegetation_by_Max_Tael.espSalmo the Baker, Cobl.espBorder-Region-disabled.espGuildBetrayal.espCTAddPose_v_1.espactors_in_charge.espChain it!.espMart's Monster Mod - Resized Races.esp_Ren_BeautyPack_full.espToaster Says Share Faction Recruitment.espCM Partners.espCM Partners Special NPCs.espCM Partners More NPCs.espCM Partners Marker NPCs.espCM Partners Extra NPCs.espAliyah.espCobl Races.espCobl Races TNR SI.espCobl Races - Balanced.espGet Wet.espScreenControls.espCobl Silent Equip Misc.espABCompilation_APN.espOblivion_NPC_Project1.espoblivionNPCproject2.espFarms of Weye.espAlluring Wine Bottles.espAlluring Potion Bottles v3.espCM Two Imperial Legion Soldier Followers.espcmlegionsquad.espCM Akatosh & Legion Knights.espCMWeyeMilitia.espCM Mage.espCM Partners Argonians by Howabominable.espCM Partners Orcs by Howabominable.espCM Partners Humans by Howabominable.espCM Partners Elves by Howabominable.espCM Partners Khajits by Howabominable.espPirate Companions.espCM Iron Battle Shields.esplumi_enchantments_subtle.espDAAragorn.espdefender.espFireflys Extended Cities.espPalisades_Plain_Staffs-2498.espgardening.espCM Fireflys Combined Companions.espCM KvatchDefenders.esp Link to comment Share on other sites More sharing options...
Megatarius Posted September 1, 2010 Share Posted September 1, 2010 Well, I never run archive invalidation, so maybe that "corrected" it back to playing all the time. I'm not entirely sure what archive invalidation is, actually. I've never really understood it, and as far as I know, I've never needed it. http://www.tesnexus.com/downloads/file.php?id=15677 Try that. Link to comment Share on other sites More sharing options...
Jordy1996 Posted September 1, 2010 Author Share Posted September 1, 2010 Well, I never run archive invalidation, so maybe that "corrected" it back to playing all the time. I'm not entirely sure what archive invalidation is, actually. I've never really understood it, and as far as I know, I've never needed it. http://www.tesnexus.com/downloads/file.php?id=15677 Try that. Thanks very much, fixed it :D Link to comment Share on other sites More sharing options...
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