Deleted1848331User Posted September 1, 2010 Share Posted September 1, 2010 If possible, could anyone create the sword Tetsusaiga from the anime Inuyasha? I really would love to have this sword, the one on the Nexus has no fluff :down: Pictures below! Wiki! http://t2.gstatic.com/images?q=tbn:Vfqa7T7ps3JDjM:http://i200.photobucket.com/albums/aa21/Andros50/Tetsusaiga2.jpg&t=1 Katana form (it transforms) http://t3.gstatic.com/images?q=tbn:u9brQOa54upVxM:http://i10.photobucket.com/albums/a141/autobot1/tetsusaiga_scabbard.jpg&t=1 Link to comment Share on other sites More sharing options...
alonsomartinez Posted September 1, 2010 Share Posted September 1, 2010 From those images I couldnt model anything Link to comment Share on other sites More sharing options...
Deleted1848331User Posted September 1, 2010 Author Share Posted September 1, 2010 Yep. But it's anime. You can't really get 3-D pics. The wiki has quite a few pictures you might be able to. Link to comment Share on other sites More sharing options...
robertkor Posted September 1, 2010 Share Posted September 1, 2010 i can mesh the blade itself but the problem lies with the fluff, i dont even thing 3ds max can make fluff that well. ill look at my toolsets and see if i cant find a fluffer Link to comment Share on other sites More sharing options...
Deleted1848331User Posted September 1, 2010 Author Share Posted September 1, 2010 Yeah, someone made it already but no fluff.... and it looks a bit too big, even for the Tessaiga. Link to comment Share on other sites More sharing options...
robertkor Posted September 1, 2010 Share Posted September 1, 2010 ive been messing around with 3ds max since 5 am pst -.- theres a tool that applies hairs to a mesh but its limited and they are static Link to comment Share on other sites More sharing options...
Deleted1848331User Posted September 1, 2010 Author Share Posted September 1, 2010 Idc if theyre static if its possible to do the fluff Link to comment Share on other sites More sharing options...
alonsomartinez Posted September 1, 2010 Share Posted September 1, 2010 Why dont you model it ? Arent you rtying to learn ? It would be good practice Link to comment Share on other sites More sharing options...
Deleted1848331User Posted September 1, 2010 Author Share Posted September 1, 2010 Because. Its still too complicated. LHammonds is tutoring me in the ways of the force. The force being blender. I'm reading Blender: From Noob to Pro Link to comment Share on other sites More sharing options...
robertkor Posted September 2, 2010 Share Posted September 2, 2010 if you want ill try to make the mesh, im having some trouble with applying textures to said meshit will be done in 3ds max since it has a fur tool Link to comment Share on other sites More sharing options...
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