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Posted

This may be hard too do, idk I have less then no knowlage with this stuff but the. I looked at the mod released, and even though it was well done I dont think it was...right the leather is ment to be skin tight and well..a bit more shiny then that i suppose.

The mod that is released is a retexture it looks like Kudos and appreciation goes to whoever takes this, and if no one does. then thanks for looking :)

 

 

 

 

Great books by Terry Goodkind btw read them if you havnt.

Posted
This is the one I'm talking about, it is very good, but not done to justice, and I in no way mean to offend the author of that mod, he did a great job.. it just to me seems a little to "bulky" and not shiny enough. :happy:
Posted

Don't be discouraged, Alonso. Everyone's entitled to their opinion after all.

 

Shininess is relative, but it could be increased through a normal map.

 

As for the mesh you'd have to find a new one, one sleeker than the UFF Dark Brotherhood armor mesh.

I didn't make the mesh, so unless you can mesh armor you'll have to find one.

 

If you wish to create an alternate version, my textures are freely available to use, but for the UV-mapping to still work you would have to find a version of the Dark Brotherhood armor.

Posted

Again I mean no disrepsect to either of you, infact i was quite happy a version of it came to existence, I just suppose that after reading all of his books several times over, I just had another idea, like I mean, if you read it (not sure if you have) they way he describes it, is a second skin.

 

Your mod is great and looks a lot like what the tv show has done. But the show didn't do justice either. I would love to make my own however I suck worse the someone who has no experience, I uncreate stuff. You both made a great mod, I would like to see it altered a little is all.

Posted

The main difficulty in your request is the sleeker body mesh.

 

As I said, I didn't make the mesh, so you'd have to find one. After that the shininess is a very simply change.

 

Would you like/be willing to learn to mod at all? Yes, I admit it's easy to break things when you don't know what you're doing, but there are several tutorials that I learned from I could give you links to.

Posted
making a mesh from scratch for armor is beyond hard since it requires the meshing the rigging the mapping the splitting the texturing and all the little modifications inbetween
Posted
I said 'find' not make. I have yet to make armor and it is quite difficult in general (an understatement). But if you could find an armor, perhaps from a body mesh's armor replacer pack, etc, the rest is simpler.
Posted
I had attempted to learn blender, but somewhere between installing blender and python my computer decided it was going to BSOD until i had a full HD wipe. Kinda cautious. I wouldn't really even know where to begin im afraid.
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