chrisdragon425 Posted July 20, 2006 Share Posted July 20, 2006 I'm trying to use timescale to slow down the progression of time but it just gives me an error when I enter something like "timescale 20" (2\3 of gametime speed) Help? :dry: Link to comment Share on other sites More sharing options...
Vagrant0 Posted July 20, 2006 Share Posted July 20, 2006 You need to type it like "set timescale to 20". In my experience, a timecale of 5-15 works best as some NPC activities last longer than 5 mins realtime. Half the reason why people don't see NPCs eating, or any of that stuff is because the 2 hours they do that activity only last 4 minutes realtime, atleast half of this is usually spent just getting the NPC to the spot where they eat. Although, I think timescale does have an effect on certain quests where an NPC does some activity, and just ends up standing there, preventing the quest to continue, IE. brush with death, where spirits have lease. This is because these are based on a short package duration of a few ingame minutes, since these minutes are longer after the change, it can occasionally cause problems. Trying to talk to them durring this time might also break things. If it stops working, revert to an earlier save, and the timescale back to 30 until this part is done. Link to comment Share on other sites More sharing options...
chrisdragon425 Posted July 20, 2006 Author Share Posted July 20, 2006 Ok, that helped :) Thanks :) Link to comment Share on other sites More sharing options...
sleaaels Posted July 21, 2006 Share Posted July 21, 2006 Heh, I was going to put a post like this up, but Chris beat me to it. Its handy to know this; as I personally feel, time goes by too fast Oblivion yep thanks for the info Link to comment Share on other sites More sharing options...
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