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Merged Patch vs GaryBash


Ultiodes

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Which is better to handle my large load order?

 

 

 

Here is my Load order:

 

 

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] CRAFT.esm

[X] CALIBR.esm

[X] Project Beauty.esm

[X] StreetLights.esm

[X] DCInteriors_ComboEdition.esm

[X] FO3 Wanderers Edition - Main File.esm

[X] Mart's Mutant Mod.esm

[X] Companion Core.esm

[X] RobCo Certified v2.esm

[X] Wasteland Whisperer v2.esm

[X] IMCN.esm

[X] Zumbs' Overhauled Real Time Security.esm

[X] Xepha's Dynamic Weather.esm

[X] DarNifiedUIF3.esp

[X] Project Beauty- Broken Steel.esp

[X] Project Beauty- Point Lookout.esp

[X] CASM.esp

[X] FireLightFix.esp

[X] Burnification.esp

[X] SunGlassesFX.esp

[X] RadiationEffects.esp

[X] ImmersiveHealth.esp

[X] Overhead3PCamera.esp

[X] StreetLights - Wasteland.esp

[X] Realistic Interior Lighting.esp

[X] Realistic Interior Lighting - BS.esp

[X] Realistic Interior Lighting - OA.esp

[X] IPip.esp

[X] Rude Awakening.esp

[X] Rude Awakening - MMM.esp

[X] Stealth Kills Enabled.esp

[X] Stealth Kills Enabled - Pitt Compatibility.esp

[X] NPC Response Expansion.esp

[X] WastelandMastery.esp

[X] MoreMapMarkers.esp

[X] Portable Tent.esp

[X] Gifts4Kids.esp

[X] Owned!.esp

[X] DCInteriors_DLC_Collectables.esp

[X] FLAK.esp

[X] FO3 Wanderers Edition - Main File.esp

[X] FO3 Wanderers Edition - DLC Anchorage.esp

[X] FO3 Wanderers Edition - DLC The Pitt.esp

[X] FO3 Wanderers Edition - DLC Broken Steel.esp

[X] FO3 Wanderers Edition - DLC Point Lookout.esp

[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp

[X] FO3 Wanderers Edition - Alternate Travel.esp

[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

[X] FO3 Wanderers Edition - Optional VATS Halftime.esp

[X] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

[X] FO3 Wanderers Edition - Project Beauty.esp

[X] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

[X] FR-EN etc...Pip-Light.esp

[X] Refurbishes [ALL].esp

[X] WeaponModKits.esp

[X] WeaponModKits - FWE Master Release.esp

[X] WeaponModKits - OperationAnchorage.esp

[X] WeaponModKits - ThePitt.esp

[X] WeaponModKits - BrokenSteel.esp

[X] WeaponModKits - PointLookout.esp

[X] WeaponModKits - Zeta.esp

[X] EVE.esp

[X] EVE Operation Anchorage.esp

[X] EVE - FWE Master Release.esp

[X] EVE - FWE Master Release (Follower Enhanced).esp

[X] EVE Anchorage - FWE DLC Anchorage.esp

[X] EVE - FWE with WeaponModKits.esp

[X] PowerOfTheAtom_FOOKandFWE.esp

[X] Mart's Mutant Mod.esp

[X] Mart's Mutant Mod - DLC Anchorage.esp

[X] Mart's Mutant Mod - DLC The Pitt.esp

[X] Mart's Mutant Mod - DLC Broken Steel.esp

[X] Mart's Mutant Mod - DLC Point Lookout.esp

[X] Mart's Mutant Mod - DLC Zeta.esp

[X] Mart's Mutant Mod - Project Beauty.esp

[X] Mart's Mutant Mod - FWE Master Release.esp

[X] Mart's Mutant Mod - Project Beauty + FWE.esp

[X] Companion Core DLC Addon.esp

[X] RobCo Certified v2 Omnipatch.esp

[X] Wasteland Whisperer v2 Broken Steel Addon.esp

[X] Imp's More Complex Needs.esp

[X] IMCN - 5 DLC Merged.esp

[X] IMCN - FWE Compatibility and Ingestibles.esp

[X] IMCN - MMM Meats, Bloods, and Eyeballs.esp

[X] ZORTS - Disable FWE activate.esp

[X] ZORTS - Custom HP - FWE.esp

[X] ZORTS - Content Destruction - Extreme.esp

[X] Xepha's Dynamic Weather - Main.esp

[X] Xepha's Dynamic Weather - Anchorage.esp

[X] Xepha's Dynamic Weather - The Pitt.esp

[X] Xepha's Dynamic Weather - Broken Steel.esp

[X] Xepha's Dynamic Weather - Point Lookout.esp

[X] Xepha's Dynamic Weather - NightTime SneakBoost.esp

 

 

 

 

Should i use garybash and check all import options, or merged patch is better?

 

And, if you can, have any suggestion about my load order, do you spot anything bad?

 

Thanks :)))

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