Fuzion64 Posted September 9, 2010 Share Posted September 9, 2010 So I am using this mod in my current campaign Grey warden's malcolm sacred ashes face morphhttp://www.dragonagenexus.com/downloads/file.php?id=650 Here is the instructions=========UPDATED:NEW REQUIREMENTS NEEDED TO MAKE MOD WORK.======================== For Version 1 Remember You need WinRaR to uncompressed these mod files, or else it wont come out right Dr.DJ's Bandit Emporiumhttp://social.bioware.com/project/599/ CC Extra Tints and Toneshttp://www.dragonagenexus.com/downloads/file.php?id=69 In Addtion to Pineappletree s Vibrant Colorshttp://www.dragonagenexus.com/downloads/file.php?id=153 Trailer Tattoohttp://www.dragonagenexus.com/downloads/file.php?id=177 and More Hairstylesand its latest Compatibility Patches for Pineappletree s Vibrant Colors http://www.dragonagenexus.com/downloads/file.php?id=392 if you haven't already downloaded them already. When I unzip more hairstyles compatibility patch it has the following under compatibility patches each individuallycc extra tints and tonespinappletree's vibrant colors This mod requires more hair styles, cc, and vibrant colors (now I am left with 2 compatibility patch options)so which of the two compatibility patches do I actually use since it uses all 3 in 1. Link to comment Share on other sites More sharing options...
RustyBlade Posted September 9, 2010 Share Posted September 9, 2010 If you have no other mods that affect the character generation scene, you need to use the file in the "Chargen Package & Pineappletrees Vibrant Colors & CC Extra Tints and Tones" folder contained in the zip. If you are already using a custom chargenmorphcfg.xml file due to other custom faces, hairstyles, eyes, etc, it would be best if you dropped that entire folder into your override and then used the CharGenMorph Compiler to combine the multiple chargenmorphcfg.xml files into one. Link to comment Share on other sites More sharing options...
Thandal Posted September 9, 2010 Share Posted September 9, 2010 ... then use the CharGenMorph Compiler to combine the multiple chargenmorphcfg.xml files into one.Be advised, if you're running on a Windows 64-bit system, TerraEx's default installation will NOT find your DA program folder correctly and will generate an error message. You have to edit the path manually to take out the "\Bioware..." that the Complier expected to find. Otherwise, it's dead simple to use! :thumbsup: Link to comment Share on other sites More sharing options...
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