Deleted1545328User Posted September 10, 2010 Share Posted September 10, 2010 I just recently uninstalled and then reinstalled FO3 in order to clear out a bunch of useless data from old mods that I do not play anymore and now whenever I try to launch FO3 it CTD on startup. So I tried to make a general merged patch and a master update but FOMM and FO3Edit are both acting weird. Maybe one of you guys can give me a hand. Here's my loadout: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCALIBR.ESMFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESMMart's Mutant Mod.esmDCInteriors_ComboEdition.esmRH_IRONSIGHTS.esmmerc_2.espUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espStun knife.espDarNifiedUIF3.espCASM.espDK_BulletTime.espAuto Aim Fix v1.1.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espFeng Shui.espMerc2-Fook2.espbzArmour-nude.espGreenerworld.espPureWater-VeryClearNoRad-.espFOOK2 - Main.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 Main [Hotfix].espFOOK2 DIK [Hotfix].espTailor Maid.espTailor Maid Anchorage.espTailor Maid PITT.espTailor Maid Brokensteel.espTailor Maid ZETA.espPT-x15VaultHome.espTailor Maid Black Retex.espWeaponModKits.espWeaponModKits - FOOK.espWeaponModKits - OperationAnchorage.espmerc_2_pl.espmerc_2_bs.espmerc_2_pitt.espWMK-RH IronSights.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espWMKAA12Shotgun.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Increased Spawns.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Natural Selection.espRH_IronSights_Basic_ZetaPlugin.espMart's Mutant Mod - FOOK2 - DIK.esp1PipboyPDA.espCombatEnhanced-Package v02.espGT_No_Gore.espGT_No_Bloody_Mess_Gore.espIncreased Damage.espRealistic Death Physics.espSteinerCombatGear.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_PL_HatAndShotgun.espRH_IronSights_RemoveReticule.espFOOK2 - RH_IronSights.espDUIF3Extras.espMerc2-CorpseFly.esp Total active plugins: 82Total plugins: 106 Link to comment Share on other sites More sharing options...
anokii Posted September 11, 2010 Share Posted September 11, 2010 Sounds like you've got some experience so apologies in advance if this is old hat to you - Have you ?: - installed to a different directory other than C:\Program Files (a must if your running Win7 or Vista)- modified your fallout.ini file for multi-core cpu (if you have one)- updated or removed G4WL (Games for Windows Live) Personal experience with FOOK2 is you'll really need a merge patch - sounds like your installed to C:\Program Files (default directory) which can cause the problem you've described in Win7 / Vista. Link to comment Share on other sites More sharing options...
niccolo Posted September 11, 2010 Share Posted September 11, 2010 Did you upgrade to the FOOK2 latest beta version? (I think it's 1.1)If you did, you have a few erroneous .esp files in your load order... I did the exact same thing. Read the FOOK2 installation instructions for the new beta very carefully. I'd tell you, but I can't remember it exactly. Other than that... you might've borked your ini file - which is easier to do than one might think. Link to comment Share on other sites More sharing options...
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