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Integer valuas in dialog?


Braclo

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Greetings all!!!

 

I currently have a problem that I don't know if it is even possible. What I want to do is to put a short or float into a dialog of a npc. Reason for this is, its a value that can constantly change, so if you talk to the npc and ask the value, they say what it is. Is this possible in Oblivion?

 

If not, what options do I have?

 

-Braclo

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I do not think it is possible - look for example at the guards, who pursue player for committed crime - when they caught you dialog appears, but there is no bounty value in it, bounty value appears in the background as a message -> I believe this is the only way. Construction of the dialogues just does not provide such 'complicated' options - there is just place for text and result script(text is constant).
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