Braclo Posted September 10, 2010 Share Posted September 10, 2010 Greetings all!!! I currently have a problem that I don't know if it is even possible. What I want to do is to put a short or float into a dialog of a npc. Reason for this is, its a value that can constantly change, so if you talk to the npc and ask the value, they say what it is. Is this possible in Oblivion? If not, what options do I have? -Braclo Link to comment Share on other sites More sharing options...
Braclo Posted September 10, 2010 Author Share Posted September 10, 2010 Anyone have a idea?? Please please Link to comment Share on other sites More sharing options...
ARLADRIS Posted September 10, 2010 Share Posted September 10, 2010 I do not think it is possible - look for example at the guards, who pursue player for committed crime - when they caught you dialog appears, but there is no bounty value in it, bounty value appears in the background as a message -> I believe this is the only way. Construction of the dialogues just does not provide such 'complicated' options - there is just place for text and result script(text is constant). Link to comment Share on other sites More sharing options...
Braclo Posted September 10, 2010 Author Share Posted September 10, 2010 oh yea, i totally forgot about the guards! I will have a look there and see hows its done, Thank you very much!! Link to comment Share on other sites More sharing options...
Recommended Posts