Abramul Posted October 31, 2006 Share Posted October 31, 2006 Couple things I missed commenting on, I'll add these to my previous post, mentioning that they were added after being listed here. *Weapons and Armor: Overall, I prefer Morrowind's, but this section needs more...---Materials: Morrowind is far better in this regard. Each material has its own strengths and weaknesses, rather than "If it's heavier and more expensive, it's better".---Dwemer Armor: I do like Oblivion's, as it isn't just peeled off the guardians. BUT STOP CALLING IT DWARVEN! (MW did this too.)---[Volcanic] Glass: Although Oblivion's looks OK, I much prefer Morrowind's styling.---Medium Armor: Not much of a loss, really.---Weapon Skills: I don't have a problem with each class of weapon having its own skill, as in Morrowind, since it makes sense to specialize in one type, and use other skills for other areas. As far as Oblivion's skills go, the [melee weapon] skills should, I think, be 1-Handed and 2-Handed.---Spears and Staffs: A definite loss. Spears are very useful for fighting powerful opponents, and there's just something cool about fighting with a staff.*Fast Travel: I don't really have a problem with this, but I think Oblivion's implementation is flawed.---Travel points should only be available on the roads, or at VERY prominent landmarks.---You should NOT be able to travel to a location without first going there on foot, or on horse.*Levitation: Overpowered in Morrowind. Dropping it, though, was too much, as (even with the "No looking in cities" requirement) it could have been implemented in one of the following fashions:---Allow levitation in the wild, and have it set up that the player cannot attack while levitating, and cities have a "Cone of Grounding" preventing a person from looking in.---Only allow levitation up to height x, and possibly prohibit attacking.---Have it work as a combination of MW's Jump and Slowfall effects. Think that's it for now... Link to comment Share on other sites More sharing options...
Guest Tessera Posted November 4, 2006 Share Posted November 4, 2006 For what it's worth... and I realize that this isn't necessarily worth much... Oblivion appears to be enjoying more widespread popularity than Morrowind did. Both games were obviously a big hit, but Oblivion has definitely been running away with itself. I think this is most likely due to a couple of factors: (1) Oblivion looks far more photo-realistic than Morrowind does. After the staggering success of games such as Half-Life 2 and F.E.A.R., the buying public is starting to favor games that look a lot less "cartoonish" than their predecessors. Before anyone jumps on that observation, let me say that I'm well-aware that eye candy alone does not make for a superior game... but it never, ever hurts, either. 8) (2) Oblivion features superb quests and a storyline that is just as enjoyable as that of Morrowind. The game also pays homage to Morrowind quite often during the course of events. It's simply a fun ride with a great backstory and fairly believable characters. I suspect that many of the disagreements about this are due to an underlying sense of "Morrowind nostalgia," more than anything else. The two games do not play quite the same way, nor should they. Just my 2 cents... errr, Septims. :P Link to comment Share on other sites More sharing options...
Abramul Posted November 4, 2006 Share Posted November 4, 2006 Tessera said: ...Just my 2 cents... errr, Septims. :PThat's something they missed getting right. While it doesn't make sense that clutter would be worth a gold piece (MW), it would have been better to introduce some sort of fractional units (not sure what material would be suitable). Link to comment Share on other sites More sharing options...
Povuholo Posted November 4, 2006 Share Posted November 4, 2006 Abramul said: Tessera said: ...Just my 2 cents... errr, Septims. :PThat's something they missed getting right. While it doesn't make sense that clutter would be worth a gold piece (MW), it would have been better to introduce some sort of fractional units (not sure what material would be suitable).Silver? There are silver weapons and silver ores so that shouldn't be a problem... Too bad there is no silver armor... Morrowind had it for special guards I believe. Link to comment Share on other sites More sharing options...
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