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Help with crashing, think it could be the load order


chills2

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Been having crashing problems for a few days now, sometimes it'll work for an hour or two, then crash consistently for about 10 minutes straight then it might work again. The game just stops, but the sounds carry on, never had this particular crash before. Neither BOSS or FOMM can tell me if any are conflicting because they don't recognise the mods, thought it might be a better idea to ask here. Here's my load order:

 

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] Cotozic's Vault Home.esm

[X] StreetLights.esm

[X] DarNifiedUIF3.esp

[X] Cotozic'sVaultHomeGlobalPatch.esp

[X] Tailor Maid.esp

[X] Tailor Maid Anchorage.esp

[X] Tailor Maid PITT.esp

[X] MPammo.esp

[X] VashDeagleV5.esp

[X] TombRaider.esp

[X] Fellout-pipboylight.esp

[X] Fellout-Full.esp

[X] Fellout-Anchorage.esp

[ ] Fellout-BrokenSteel.esp

[ ] Fellout-PointLookout.esp

[ ] Fellout-Zeta.esp

[X] SomePoses.esp

[X] AK-74U.esp

[X] Aviators.esp

[X] Benelli.esp

[X] Clint1337wood- Kriss Vector.esp

[X] FN SCAR.esp

[X] HZ_FN57.esp

[X] mergerpatch5.esp

[X] SAS Gear.esp

 

Any help is appreciated guys. :)

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Have you changed your fallout.ini file for multi-core CPU? (if you have one of course).

Not familiar with quite a few of those mods so unfortunately I can't comment on the load order.

Any reason the SAS mod is after your merge patch?

And does your crash appear to happen around a particular event?

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Not sure why the SAS gear is after the merge patch, I think last time I reordered them I just used the FOMM load order utility. I've tried the multicore fix in the INI, but it didn't help, and the crash are just random, though they mostly happen when I'm inside a building, it's rare that it would crash in the wasteland.
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Ahh - does it happen when you leave / enter indoors?

It may be Fellout - I noticed a lot of CTD's especially when leaving or entering a building, can't prove it but I swear it was caused by the weather trying to change.

You should be able to disable it and run for awhile without it. Your save game may complain about 'missing some item's' but you should be able to keep going.

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Ahh - does it happen when you leave / enter indoors?

It may be Fellout - I noticed a lot of CTD's especially when leaving or entering a building, can't prove it but I swear it was caused by the weather trying to change.

You should be able to disable it and run for awhile without it. Your save game may complain about 'missing some item's' but you should be able to keep going.

 

I'll try that and see what happens, thanks for the help.

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Sorry should have posted this earlier in the piece;

 

Always cover the basics (these are the most common causes of start CTD's):

 

- are you patched to 1.7?

- upgrade / remove G4WL (Games for windows Live)

- have you modified your fallout.ini for multi-core CPU

- have you done a default install (e.g. installed to C:\Program Files\.... ) and you run Win7 / Vista - if so uninstall and reinstall to a directory outside of C:\Program Files (e.g. C:\Games): Note that the this doesn't always fix start up CTD's but if you mod it's really a must do because of UAC.

 

 

and

 

Check out: http://www.tweakguid...Fallout3_1.html

Long read but well worth it

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