Jump to content

Wait/Sleep Menu Mod??


Koreno

Recommended Posts

Whenever I enter the game I use the console command 'set timescale to 1' so that the game moves at real time.

 

What I would like to do now is have a mod that changes the wait/sleep menu to add a minutes slider. This way you can move ahead to an exact time in the future.

Link to comment
Share on other sites

Whenever I enter the game I use the console command 'set timescale to 1' so that the game moves at real time.

 

What I would like to do now is have a mod that changes the wait/sleep menu to add a minutes slider. This way you can move ahead to an exact time in the future.

 

 

good luck finding somebody with the time to do that, i imagine it will take a while to reprogram the whole wait/sleep system. :mellow:

Link to comment
Share on other sites

Well, like the numbers in the creation menu, this cannot be done with scripting. It would have to be done as some sort of .xml, provided of course that times less than an hour are even supported by the base code.

 

On a different note, there isn't any reason why you'd need to wait less than an hour. 90% of the time based stuff (packages, quest conditions, ect.) are based on hour intervals or greater. Trying to do this would probably result in additional problems, especially since NPCs don't do anything when you're waiting/sleeping. I mention this because this is the only logical reason why you would want anything like this.

 

Whatever the case, you would probably accomplish this better just by manually setting the timescale to 30 or 60, and staring at your feet for a few seconds as atleast then you have both control of how much time you want to wait, and NPCs still continue their packages.

 

You should really be using a timescale of atleast 5 or 10 anyway, as a timescale less than that has been known to cause problems in some quests.

Link to comment
Share on other sites

Hello again Vagrant.... You seem pretty smart at all this.... Ill take your advice and change it to 5.

 

Here is why I even thought of this....

 

-Lets say timescale is 1.

-and the time is 5:45

-and I need to wait till 6.

-Instead of havind to jump all the way to 6:45 to avoid waiting 15 real life minutes, I wish I could just wait 15 minutes.

Link to comment
Share on other sites

Yeah, in those situations, you could probably get away with just setting the timescale higher through console till the time is right. However, by waiting that whole hour, NPCs usually end up jumping ahead to the correct positions in their packages, so this too isn't such a bad thing.
Link to comment
Share on other sites

I wonder if it would be too hard to make the time advance based on other actions. I'm thinking, if you made picking up and turning the a page in a book would add five minutes to the time. That way, if you want to kill some time, pull a book out and flick through it...

 

any thoughts on how hard this is?

 

//edit: Righto - I can write a piece of script to set the minutes forward x minutes. Does anyone know whether there's a script which is triggered/causes the turning of a page in books? I suppose we can make a purpose made book to do it, but it'd be nicer if any book had that effect.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...