Jump to content

Perks for Rex.


deso64

Recommended Posts

Small request for adding new perks on Rex based on ED-E's Camarader-E.

The reason for this is that ED-E seems MANDATORY on all playthroughs, his usability is far beyond of Rex's.

 

Concept is simple, new "Modules" can be crafted through Science on a Workbench. By adding these on Rex's inventory new perks can be added as a effect.

 

Flavor text could include: "Courier's Best Friend" "By reverse engineering ED-E's upgrades you've managed to boost Rex's abilities."

New recipes will be added once obtained the respective Camarader-E's perk levels.

Perk image: http://img3.wikia.nocookie.net/__cb20110318221305/fallout/images/2/26/ManBestFriend.png

 

Rank 1 - Light Step for Rex.

Rank 2 - +2 DT for you and Rex.

Rank 3 - +10 Fatigue Damage for you and Rex.
Rank 4 - Adds a Sonic Blast attack to Rex, similar to Lakelurk/Mirelurk King. I know this is a "weapon" that cannot be looted, perhaps Rex can be modded to trigger such weapon?

Rank 5 - Enhanced Sensors.

 

Rank 1 Requirements: Science 10, 1 Scrap Electronics, (1 Stealth Boy?)
Rank 2 Requirements: Science 10, 2 Scrap Electronics, (1 Damaged Garden Gnome?)
Rank 3 Requirements: Science 20, 2 Scrap Electronics, (1 Intact Garden Gnome?)

Rank 4 Requirements: Science 20, 4 Scrap Electronics, (1 Sheet Music Book?)
Rank 5 Requirements: Science 30, 2 Sensor Modules, 2 Scrap Electronics, (1 Evil Gnome?)


Edited by deso64
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...