Nadin Posted September 14, 2010 Share Posted September 14, 2010 I was wondering if it was possible to create more variety in NPC's by changing either the default skeleton or armor mesh. This would be on a per-npc basis, so one guy could look like a forty-pound bodybuilder, while another could look like a scrawny little sharpshooter, or something along those lines. Link to comment Share on other sites More sharing options...
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