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Animated emmissive map?


kibblesticks

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Could anyone help me with this? I have a plant mesh made from flat planes, and using a BSLightingShaderPropertyFloatController I've managed to get the texture scrolling along the mesh plane. Problem is I only want the emmissive to scroll, not the entire texture set (normal, diffuse, etc..). Is there a flag for making the controller only effect the emmissive map? Or another way to do this? Thanks in advance!

 

https://vimeo.com/114919573

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