skyler544 Posted September 15, 2010 Share Posted September 15, 2010 The title says it all. There are no enemy or NPC markers on my HUD compass, and it makes no difference where my character is in the wasteland. What causes this, and how can I fix it?? Link to comment Share on other sites More sharing options...
niccolo Posted September 15, 2010 Share Posted September 15, 2010 Hmm... are you running any mods? That's the first thing I'd suspect. There's a few "realism" mods and things like that which have a nasty habit of disabling the NPC ticks and not telling you. ... If the game was meant to be realistic everyone'd be dead, anyway. The second thing I'd suspect is you've done something to the .ini file - or the game has. It does that sometimes. Link to comment Share on other sites More sharing options...
skyler544 Posted September 15, 2010 Author Share Posted September 15, 2010 The full list of mods I've got is here: AnchorageThe PittBroken SteelPoint LookoutZeta100% Sneak http://www.fallout3nexus.com/downloads/file.php?id=10979Katana http://www.fallout3nexus.com/downloads/file.php?id=8965BA Black Surgical Mask http://www.fallout3nexus.com/downloads/file.php?id=10881Ayleid Swords http://www.fallout3nexus.com/downloads/file.php?id=10386Scoped Chinese Pistol http://www.fallout3nexus.com/downloads/file.php?id=12485All of the weapon mods I've used GECK to edit, so there might be something the matter with one of those from my relatively clueless tinkerings by trial and error. Niccolo, I appreciate your prompt and polite response, a lot of message boards treat questions like this as annoying. :) Link to comment Share on other sites More sharing options...
skyler544 Posted September 16, 2010 Author Share Posted September 16, 2010 For whatever reason Anchorage was loaded before Fallout 3. I'm assuming that that must be what the problem was, because the tick marks reappeared after reordering the mod load list. Just in case you were wondering. lol Link to comment Share on other sites More sharing options...
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