Corynorhinus Posted December 20, 2014 Share Posted December 20, 2014 Hi, I would like to know which lines would I have to edit to get the following results: To disable the icons for plants and leaves. And to disable wallhacking throught camera, but still keep the icons for enemies on the mini map Any help is appreciated! Link to comment Share on other sites More sharing options...
Corynorhinus Posted December 22, 2014 Author Share Posted December 22, 2014 anyone? I've been looking all over for some sort of tutorial on how to do that, since a lot of mods feature that sort of thing, but I need to alte the patch files of the mod I'm using, so I need to do the change manually. Any help? Link to comment Share on other sites More sharing options...
Corynorhinus Posted January 29, 2015 Author Share Posted January 29, 2015 Does anyone know at least where the texture files for the plants icons in the minimap are? I was able to find the .xbt file concerning the minimap icons, plenty of them, had to convert the file to dds first. But there they were, except no plant icons. Does anyone know where they may be located? Link to comment Share on other sites More sharing options...
Corynorhinus Posted April 21, 2015 Author Share Posted April 21, 2015 Soooooo, after abandoning my efforts to make those edits and then finding the time and care to continue to study the matter, I've been able to find the files that need editing in order to make the plants icons invisible. However I'm stuck. the files themselves can be converted to .dds and edited in photoshop. But no matter how I edit them, I always end up with the plant icons either completely white or completely black in the minimap, in game. I'm not hoping for an answer frankly. But I lose little by asking so, does anyone know how to edit those .dds files in order to make only the plants icons invisible? The files that contains the minimap info is called "h_minimap_0.xbt". And its located within the "common.dat" file in the Far Cry 3 install folder. it's in the "ui" folder within "common.dat", and then inside a folder called "supertextures". So. Any help? Link to comment Share on other sites More sharing options...
Recommended Posts