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G.E.CK Script Get Base Id


falloutlover0

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I am new to modding fo3 and I have encountered a problem with the setessential command.

What I want to do is get the base id of the object and then set the object as essential. The reason I want to do this is because I want to make this is so that the actor is temporarily invulnerable.

I currently have a solution in which I use the fallout script extender and use the GBO command to get the base id but I am wandering is it even possible without having to use fallout script extender.

Thank you.

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