Jump to content

Armor Perk Recalculation


mikeloeven

Recommended Posts

Ok basically an issue i keep running into is that the armor perks often specify "when clad in a full set of X armor"

 

the problem with this is that removing one part of the armor set negates the whole bonus rather than adjusting the math.

 

what i am looking for is a mod that allows mash up armor sets to gain partial perk bonuses

 

take for example a character with the perk Bastion 25% bonus to AR when fully clad in heavy armor.

 

the mod would change this to 5% bonus to AR for each piece of heavy armor equiped.

 

AHHHHHH see we did there.

 

exactly there are 5 pieces of armor a player can wear Boots, Bracers, Chest, Helmet, and Shield.

 

now if you take that 25% bonus and stack 5% by 5 pieces you now get at least part of the bonus rather than loosing the whole perk because you just want a different helmet.

 

see magic boots you like but they are made of leather take away 5% still leaves you with a 20% bonus.

 

 

 

basically am looking for a mod to change all the perk bonuses that apply to a full set of armor to smaller stacking bonuses per piece of armor that allows a player to retain part of the bonus without having to like he just walked out of a mass production plant

Edited by mikeloeven
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...