DreamCatcher4815162342 Posted September 17, 2010 Share Posted September 17, 2010 I've put up with it for a while, but Its becoming a nuisance, crashing before or during a loading screen after an hour or 2. Load order is as follows: Active Mod Files: 00 Oblivion.esm 01 GTAesgaard_2.esm 02 All Natural Base.esm [Version 0.9.9.5] 03 Oscuro's_Oblivion_Overhaul.esm [Version 1.33] 04 Better Cities Resources.esm 05 cssBase.esm [Version 1.1] 06 CM Partners.esm 07 Unofficial Oblivion Patch.esp [Version 3.2.0] 08 DLCShiveringIsles.esp 09 Unofficial Shivering Isles Patch.esp [Version 1.4.0] 0A Better Cities .esp ++ LoadingScreens.esp 0B All Natural - Real Lights.esp [Version 0.9.9.5] 0C All Natural.esp [Version 0.9.9.5] 0D All Natural - SI.esp [Version 0.9.9.5] 0E Immersive Interiors.esp 0F Blackpowder_bombs v04.esp 10 Living Economy.esp 11 Living Economy - Items.esp 12 Cutthroat Merchants.esp 13 DLCHorseArmor.esp 14 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5] 15 DLCOrrery.esp 16 DLCOrrery - Unofficial Patch.esp [Version 1.0.3] 17 DLCVileLair.esp 18 DLCVileLair - Unofficial Patch.esp [Version 1.0.5] 19 DLCMehrunesRazor.esp 1A DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] 1B DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 1C Alluring Potion Bottles v3.esp 1D Alluring Wine Bottles.esp 1E BlackLuster.esp 1F Dreadweave Complete_Light.esp 20 Lich King's Helm v1_0.esp 21 New Frostmourne Sword by Jojjo v1_0.esp 22 Sauron_Armor_Chest.esp 23 Thieves Arsenal.esp ++ Thieves_Arsenal_Patch_033010.esp 24 DLCThievesDen.esp 25 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5] 26 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] 27 Oscuro's_Oblivion_Overhaul.esp [Version 1.33b] 28 OOO-Armor_Perks_WearRate_Repair.esp [Version 1.33] ++ OOO-BirthSigns.esp [Version 1.33] 29 OOO-Combat_Skills_Perks_Marksmanship.esp [Version 1.33] 2A OOO-DaedraLord_Quests.esp [Version 1.33] ++ OOO-Dangerous_Traps.esp [Version 1.33] 2B OOO-DLT_Immersion.esp [Version 1.33] 2C OOO-Magic_Effects+Enchantments.esp [Version 1.33] 2D OOO-Magic_Effects+Spells.esp [Version 1.33] 2E OOO-Magic_Game_Settings.esp [Version 1.33] ++ OOO-Potions.esp [Version 1.33] 2F OOO-ThiefGuild_Difficult.esp [Version 1.33] ++ OOO-Container_Trap_Instant_Effects.esp [Version 1.33] 30 GTAesgaard.esp 31 GTAesgaard_2.esp 32 Gates To Aesgaard 2 Delayer.esp [Version 1.0] 33 DLCBattlehornCastle.esp 34 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4] 35 DLCfrostcrag.esp ** DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] 36 Knights.esp 37 Knights - Unofficial Patch.esp [Version 1.0.9] 38 xuldarkforest.esp [Version 1.0.5] 39 xulStendarrValley.esp [Version 1.2.2] 3A xulTheHeath.esp 3B XulEntiusGorge.esp 3C xulFallenleafEverglade.esp [Version 1.3.1] 3D xulColovianHighlands_EV.esp [Version 1.2.1] 3E xulChorrolHinterland.esp [Version 1.2.2] 3F xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] 40 xulBravilBarrowfields.esp [Version 1.3.2] 41 xulLushWoodlands.esp [Version 1.3] 42 xulAncientYews.esp [Version 1.4.3] 43 xulAncientRedwoods.esp [Version 1.6] 44 xulCloudtopMountains.esp [Version 1.0.3] 45 xulArriusCreek.esp [Version 1.1.3] 46 xulPatch_AY_AC.esp [Version 1.1] 47 xulRollingHills_EV_withoutWheat.esp [Version 1.3.2] 48 xulPantherRiver.esp 49 xulRiverEthe.esp [Version 1.0.2] 4A xulBrenaRiverRavine.esp [Version 1.0.2] 4B xulImperialIsle.esp [Version 1.6.5] 4C xulBlackwoodForest.esp [Version 1.0.4] 4D xulCheydinhalFalls.esp [Version 1.0.1] 4E xulAspenWood.esp [Version 1.0.2] 4F xulSkingradOutskirts.esp 50 xulSnowdale.esp [Version 1.0] 51 FrostcragReborn-Snowdale patch.esp 52 OOO-Snowdale Patch.esp 53 Harvest [Flora].esp [Version 3.0.0] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 54 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 55 Bag of Holding.esp [Version 1.5.0] 56 P1DkeyChain.esp [Version 5.00] 57 Quest Award Leveller.esp [Version 2.0.1] 58 Quest Award Leveller - Vile Lair.esp [Version 2.1.0] ++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0] 59 Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0] 5A RealisticForceMedium.esp 5B RealisticMagicForceHigh.esp 5C MidasSpells.esp 5D RenGuardOverhaul.esp 5E Enhanced Mercantile Progress.esp [Version 1.0a] ++ OOO-Level_Normal.esp [Version 1.33] 5F Nec-Mystic Dark ElF.esp 60 Moonshadow Elves - NoSc.esp 61 X.Races.Comp.esp 62 CM Partners.esp 63 CM Partners NPC.esp 64 CM Partners More NPCs NE.esp 65 CM Partners Extra NPCs.esp 66 cssSafana.esp [Version 1.1] 67 1em_Vilja.esp [Version 2.3.1] ++ 1em_Vilja_as_Moonshadow_Elf_Stranger.esp 68 DARaewyn.esp 69 Better Cities Full.esp 6A Better Cities - Unique Landscape Barrowfields.esp 6B Better Cities - Unique Landscape Chorrol Hinterland.esp 6C Better Cities - Unique Landscape Cheydinhal Falls.esp 6D Better Cities - Unique Landscape Skingrad Outskirts.esp 6E Better Cities - VWD of the IC.esp 6F Better Imperial City.esp 70 Better Imperial City FPS Patch.esp 71 Better Cities Full FPS Patch.esp 72 Better Cities - No LEYAWIIN Flooding.esp 73 OOO-Respawn_Week.esp [Version 1.33] ++ Real Lava 1.3.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.9.5] 74 Bashed Patch, 0.esp 75 Streamline 3.1.esp 76 Blank.esp I've used BOSS to order it properly and also used a bashed patch after each alteration/installation/removal of a mod. 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ArmeniusLOD Posted September 17, 2010 Share Posted September 17, 2010 Are you using Oblivion Stutter Remover? Its heap replacer is useful in prolonging the time before these inevitable crashes. Link to comment Share on other sites More sharing options...
bben46 Posted September 17, 2010 Share Posted September 17, 2010 If it runs ok for an hour or so you may be running up against the memory problem. Oblivion does not release memory properly and it eventually runs out and crashes. This happening on a load screen would make sense as it has to load a lot of new data when you go into a new area. Normally, Oblivion can only use up to about 2 gb of ram. However if you have at least 3 it will help as that frees up more for the game - the operating system and any other programs will be able to use the amount over 2g. If you have a 64 bit operating system there is a patch that will allow it to use even more ram. If you close and restart the game every hour or so it will probably play better. There are some mods that help by cleaning the buffers of some of the accumulated stuff - but that will just extend the time before the crash. Until you find something that works, be sure to save often and do not rely on the autosaves. Link to comment Share on other sites More sharing options...
DreamCatcher4815162342 Posted September 17, 2010 Author Share Posted September 17, 2010 Yeah, Im using a 64-bit OS, with 6gb of RAM, and no I have not used stutter remover, Ill try that out, but what patch were you referring to? The one to allow more RAM usage? Link to comment Share on other sites More sharing options...
ArmeniusLOD Posted September 18, 2010 Share Posted September 18, 2010 This one enables the Large Address Aware flag in 32-bit executables so they will use more than 2.2GB of RAM. Be aware that OBSE will actually disable this flag when it hooks the Oblivion process, but OSR essentially replaces the memory management anyway. Link to comment Share on other sites More sharing options...
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