JetSteele Posted December 21, 2014 Share Posted December 21, 2014 Hey guys, this may seem like a strange request but I require someone to help me in making a MaleHead_0 nif file. I made a skin texture out of ice however if I left the face as a head part the specular and normal maps didn't apply. Therefore I needed to change the head into an arma (just like hands and feet). This allowed me to make my custom face and body work properly, However the face doesn't scale with the body now because I don't have an _0 file, Body parts is probably my worst skill (I'm not great at making body parts), so I was wondering if someone could scale the normal malehead nif to fit on a _0 vanilla body. This will allow me to scale the head with the body allowing the head to fit on the body without floating above it as it is doing now. The more you scale away from 1 the more the head floats above the body, you will get credit for helping me with this of course. Like I said strange request but since I need a specular map its the only way to make the face look like ice. Any help would be appreciated. Link to comment Share on other sites More sharing options...
Hallgarth Posted December 25, 2014 Share Posted December 25, 2014 easy solution is to make a basic npc in the Ck at weight 0 output his facegen (ctrl/f4), then grab the head file from the exported .nif. (Data\meshes\actors\character\FaceGenData\FaceGeom\Yourmodfolder) Link to comment Share on other sites More sharing options...
JetSteele Posted December 25, 2014 Author Share Posted December 25, 2014 oh wow, didn't even cross my mind to do that. Thanks a lot :) Link to comment Share on other sites More sharing options...
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