Nadin Posted October 9, 2010 Share Posted October 9, 2010 A: You probably removed too much of the script.B: You overwrote his script instead of tacking on to the end of it. Link to comment Share on other sites More sharing options...
tehoneandonly Posted October 9, 2010 Share Posted October 9, 2010 i did tack it on to the end so yea i pry did remove to much Link to comment Share on other sites More sharing options...
Nadin Posted October 10, 2010 Share Posted October 10, 2010 I don't think the anim plays unless the other reference is a brahmin, unfortunately. Link to comment Share on other sites More sharing options...
tehoneandonly Posted October 10, 2010 Share Posted October 10, 2010 no the animation should play but it might glitch on an NPC since the skelatal structure is not the same Link to comment Share on other sites More sharing options...
ThelastKaveman Posted October 10, 2010 Author Share Posted October 10, 2010 Well I managed to get it to work on the Merc in Craterside supplies. Could the problem be that you press E to talk to him but have to press E to push him and the game doesn't like it? Link to comment Share on other sites More sharing options...
Nadin Posted October 10, 2010 Share Posted October 10, 2010 That could very well be. Link to comment Share on other sites More sharing options...
tehoneandonly Posted October 10, 2010 Share Posted October 10, 2010 yea that makes sinse the mod could work if used fose to change the key bindings Link to comment Share on other sites More sharing options...
ThelastKaveman Posted October 26, 2010 Author Share Posted October 26, 2010 Any updates? Link to comment Share on other sites More sharing options...
Nadin Posted October 27, 2010 Share Posted October 27, 2010 Quite! We're in vegas, remember? Link to comment Share on other sites More sharing options...
Kendo 2 Posted October 27, 2010 Share Posted October 27, 2010 (edited) After read through I have a few suggestions: *Make a new faction like the vanilla CanBeMezzedFaction and use the same conditions for your push down effect.*The perk idea will work. Add a spell effect that drains 3000 points of fatigue. Don't worry about the animations for them falling, the game will take care of that.*For the player to use the brahmin push anims on non-brahmin targets use the perk and GetInFaction as the qualifiers to run the anim along with IsSneaking and the other surprise variables, just like the game does. EDIT: The control script for Brahim tipping is CRBrahminScript. Edited October 30, 2010 by Kendo 2 Link to comment Share on other sites More sharing options...
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