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Question about custom textures.


GAM3RFinn

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So, these are the texture files (.dds) you wan't to edit in gimp/paint.net. If your tyring to edit the boots, with the initial default outfit provided (I noticed there are pants, pants black, pants desert and pants digital, 4 variations of the outfit), follow this path.

Falloutnv/data/textures/armor/spinat/tactical_gear ---then--the texture your looking for is "pants.dds", or one of the other pants options (you should kow by the look and color if that is your playset texture being used).

 

The shoe is in the upper center of the opened .dds file, you can freely edit any .dds file this way (with permission of editing, or simply personal usage customization).

 

Any more questions or confusion feel free to ask.

http://forums.nexusmods.com/public/style_images/underground/attachicon.gifUntitled.jpg

 

Don't forget to keep a back-up of any file you're editing! Always helpful to have in case of errors. :thumbsup:

It looks so different. Despite that, all the changes i do will show on the in-game textures?

 

Alright, thanks for the help and taking the time.

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