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Quest c00 companion ''test your arm'' Bug not solved by info site. Please read carefully (1 min).


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Posted

Ok I had to complete the first join the companion quest on a character on a rather godly character that exists for a uniqe side game, I went out to the cortyard so the dude could test my arm.

 

Whacked him once and it seems to have blew his mind. I had to complete the quest via console. Problem is it seems to have turned him into some weird version of a follower that just stands there and unsheths his sword oddly he is freindly. But cant move from spot.

 

I have tried Resteting his AI, enabling and disabling him. Issing a command to open door and go back into building. He just tells me thats impossible.

 

Could it have destroyed his AI when I hit him? Do I need him for anything further? I was able to contune with questline but seems a shame to leave him just standing there.

 

I went out and did another quest came back and he is still there.

 

I was using the Deadric demigod from here on nexus mods a custom race with many other improvments to suit from many nexus mods, This is just for fun as a side game to see what its like but really want to contnue it.

Posted

Sounds like he's fixed in a loop until the logical quest stage that "move him on" plays out.

 

Look up the quest ID again, and make note of all the numbered stages of the quest - then use the setstage command repeatedly with each stage number until you have done them all.

 

With any luck it'll snap him out of it back into a proper routine.

Posted

Sounds like he's fixed in a loop until the logical quest stage that "move him on" plays out.

 

Look up the quest ID again, and make note of all the numbered stages of the quest - then use the setstage command repeatedly with each stage number until you have done them all.

 

With any luck it'll snap him out of it back into a proper routine.

I thank you. I hope this will still work even though I have allready used the command that actully completes the quest and moved on to next one. If I had any sense I would have thought to patently try another stage as you say here, before just going by information I read elsewhere and forcing the quest to complete. I simply did not think of it in my frustration at the time.

Posted

I would like to say, for the sake of your sanity, that if your character is seriously OP, you are going to have this problem again. For whatever reason, major bosses (Harkon, Miraak, etc) tend to bug out if you kill them too quickly. I know, because I've had this problem too. Just a friendly heads-up.

Posted

I would like to say, for the sake of your sanity, that if your character is seriously OP, you are going to have this problem again. For whatever reason, major bosses (Harkon, Miraak, etc) tend to bug out if you kill them too quickly. I know, because I've had this problem too. Just a friendly heads-up.

I think followers can kill bosses and it still counts if they hit you. unsure but I think so, and some modded followers follow where they are not supposed to be able to.

Posted

Never noticed with Harkon, but he's right about Miraak - that battle is so heavily scripted it's laughable and anything/anyone too powerful for what the game expects is going to have problems during that event.

one could try ether through setting or a mod to make the fight exstremly diffucult to match.

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