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Trying to use Mod Manager on my own mod...


AnnoyingBird97

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So I basically made a mod for myself. I made a follower for myself in the Creation Kit and placed them somewhere. For some odd reason, when I did go there, they weren't there. After a few attempts, they finally were there. The mod was deactivated for some odd reason. Then, when I load the game back up, the mod's deactivated again. I imagine that using the Mod Manager would fix this issue, so I tried dragging the plugin file from the data folder to the Manager. It detected it, but said that can't be added in the little box that you can see downloaded mods are loading. Basically, I'm asking if there something I should do differently and would that fix my dilemma?

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