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Open locks on Touch


Belshanda

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I was running around with my Dunmer Rogue and wanted to use Open lock spell instead of lock picks, fits his persona better.

So I tried to find a mage selling this Open Lock on Touch kind of spell, but none.

 

Then I tried to change the basic spells with the constructor, but I am not able to make Open a Touch spell, it will only be Target.

 

Now I know this was posible in Morrowind, does anyone know how or even if, to do this.

Open lock is more of a touch spell, atleast to my mind that is.

 

Appriciate any help

 

 

Regards

Belshanda

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I don't know that I agree. You can pick locks, and that has to be a touch thing, but if you are casting a spell you shouldn't need to touch it surely? Anyhow what difference does it make as long as the spell works? You can buy various levels of lock opening spell (you'll get one free if you join the mages guild and do their quests). For Oblivion that may be the best you can do.

 

Anyone know if CE enchantments for lock opening are possible?

 

Anyhow if you are at a suitable level (10 IIRC) do Nocturnal's quest. Then you can open any lock.

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I don't know that I agree. You can pick locks, and that has to be a touch thing, but if you are casting a spell you shouldn't need to touch it surely? Anyhow what difference does it make as long as the spell works? You can buy various levels of lock opening spell (you'll get one free if you join the mages guild and do their quests). For Oblivion that may be the best you can do.

 

Anyone know if CE enchantments for lock opening are possible?

 

Anyhow if you are at a suitable level (10 IIRC) do Nocturnal's quest. Then you can open any lock.

 

You can't enchant with open lock. Weapons won't discharge on items, and CE would only apply to you, not anything you touched. I believe the weapons thing is why you can't set them on touch since touch spells don't seem to affect world objects like chests, doors, walls, and such.

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Teoretically (spelling?) you could make a scripted spell effect on touch?

 

 

scn GBHisOpenLockOnTouch

ref OpenWoah
short ImInOnce

Begin ScriptEffectStart
message "Unlocking target..."
set ImInOnce to 0
End

Begin ScriptEffectUpdate (Or whatever)
IF (ImInOnce != 1)
set openwoah to Getself
IF (openwoah.getlocked == 1 && openwoah.getlocklevel < 50)
openwoah.unlock
ENDIF
set ImInOnce to 1
ENDIF
end

Begin ScriptEffectFinish
IF (openwoah.GetLocked != 1)
message "Target unlock succesfully!"
ELSE
message "Lock too complicated. Unlocking failed."
ENDIF
End

 

This should pretty much be what you needed. Go around, test it!

If it works, just PM/email it, and I'll upload it. Since I just spend 5 minutes writing this, I would have uploaded it myself. Unfortunately, my CS is BROKEN beyond repair. Happy assasinating :)

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No offence Malchik, but your a roleplayer I assume.

So haven't you ever felt like some thing was just right for your character?

Just as I feel that for my Dark Elf, an open locks touch spell is the right for him.

 

Maybe it's just me being an insane character player, but if that's the thing.

Then so be it. Looney Toon.

 

And thanks GB, I'll look into that when I start scripting more, atm I'm all cought up in alot of other stuff.

So little time to play.

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