Quetzlsacatanango Posted September 22, 2010 Share Posted September 22, 2010 I don't know of an easy way to make your armor different but the same for other NPCs. I am guessing you will have to script each armor to switch to your armless version OnEquip. Vault wiki has IDs for all of the armors, if you don't mind one at a time.Use the FOMM bsa unpacker to just extract all of them at once instead of individually. Really good work, the bionic arm is awesome. Link to comment Share on other sites More sharing options...
EssGeeDee Posted September 22, 2010 Author Share Posted September 22, 2010 Thanks again Quetzl, I'll keep that info in mind. But for now, it's time to hit the hay. 3:20 AM and I've been up since 9 AM yesterday... I'll just leave this little youtube video here. http://www.youtube.com/watch?v=PEZLQIFYul0 ---------------------------------------------------------------------- EDIT: UUUUGH, this is stupid. Every mesh I edit shows graphical artifacts like these: http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2313-25-27-57.jpg It never happened with the Leather Armour, but it's happened with both the Combat Armour and the Armoured Vault Suit. I can't make a mod with this poo all over it! EDIT2: Never mind, it was a Blender setting. Stupid Blender... Link to comment Share on other sites More sharing options...
EssGeeDee Posted September 23, 2010 Author Share Posted September 23, 2010 I have about 7 or 8 armours ingame, I think I'm getting to the point where I'll need to add scripts to my Race and make weapons locked until I equip a Cybernetic Arm... Which will also need scripts. The thing is, I have N.F.I. how to script, I'll need help. Even better, would be somebody volunteering to throw some scripts together for me. I'm scared of scripting... -_-" On further testing, it seems that in outdoor areas there are some strange artifacts that appear in 1st Person View while I have the 1-Armed Combat Armour equipped... Like so: http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2318-32-47-37.jpg http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2318-32-49-02.jpg --------------------------------------------------------------------------- Here's a preview of one of the armours - The '1-Armed Oasis Druid Outfit'. It's the perfect blend of nature and technology! :P http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2322-18-31-65.jpg Link to comment Share on other sites More sharing options...
Nadin Posted September 23, 2010 Share Posted September 23, 2010 I feel for ya.....Scripts can be bizarre. I've yet to make one the GECK will accept..... Link to comment Share on other sites More sharing options...
EssGeeDee Posted September 24, 2010 Author Share Posted September 24, 2010 Just to re-iterate, I didn't make the actual robotic arm, Tumbajumba did. All I did was use it in this mod, with permission. Here's the armours and clothing I've managed to get into the game thus far: Leather Armour (with & without the Cybernetic arm):http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-04-16-53.jpghttp://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-06-42-53.jpg Combat Armour (with & without the Cybernetic arm):http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-04-02-33.jpghttp://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-06-25-46.jpg Pre-War Businesswear (with & without the Cybernetic arm):http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-04-55-02.jpghttp://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-07-13-45.jpg Oasis Druid (with & without the Cybernetic arm):http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-04-39-11.jpghttp://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-06-59-41.jpg Chinese Jumpsuit (with & without the Cybernetic arm):http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-03-43-97.jpghttp://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-06-07-82.jpg Tenpenny (with & without the Cybernetic arm):http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-05-28-20.jpghttp://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-08-07-60.jpg Brotherhood Scribe (with & without the Cybernetic arm):http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-03-23-98.jpghttp://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-05-53-69.jpg Raider Painspike (with & without the Cybernetic arm):http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-05-14-30.jpghttp://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-07-28-25.jpg Link to comment Share on other sites More sharing options...
Nadin Posted September 24, 2010 Share Posted September 24, 2010 Um. Wow.You've been busy. Link to comment Share on other sites More sharing options...
EssGeeDee Posted September 24, 2010 Author Share Posted September 24, 2010 I think I'll take that as a compliment. :D I'll have to find out how to actually remove the vertices from the arm, instead of shrinking them. Also, how to reduce the bone weight on that arm to zero so the vertices connected to it won't move. These suits here are a sort of a Proof of Concept, I think. There's definitely room for improvement. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted September 24, 2010 Share Posted September 24, 2010 To remove vertices, hit tab to go into edit mode, shift -> right click to highlight them, and hit delete. There's going to be a hole though so you need patch it up somehow. It's not a problem if you've got a robot arm to cover it, but if you don't... Link to comment Share on other sites More sharing options...
EssGeeDee Posted September 25, 2010 Author Share Posted September 25, 2010 I tried doing that... but like I mentioned in my other thread, the mesh goes stupid when I delete vertices. I'm obviously doing something wrong, but what? I tried adding faces to it by selecting points and pressing F, but that doesn't work. I just end up with jagged polygons that stretch from horizon to horizon. Link to comment Share on other sites More sharing options...
Recommended Posts