Jump to content

[Idea] Armless - need help.


EssGeeDee

Recommended Posts

I don't know of an easy way to make your armor different but the same for other NPCs. I am guessing you will have to script each armor to switch to your armless version OnEquip.

Vault wiki has IDs for all of the armors, if you don't mind one at a time.

Use the FOMM bsa unpacker to just extract all of them at once instead of individually.

 

Really good work, the bionic arm is awesome.

Link to comment
Share on other sites

Thanks again Quetzl, I'll keep that info in mind. But for now, it's time to hit the hay. 3:20 AM and I've been up since 9 AM yesterday...

 

I'll just leave this little youtube video here.

http://www.youtube.com/watch?v=PEZLQIFYul0

 

 

----------------------------------------------------------------------

 

EDIT: UUUUGH, this is stupid. Every mesh I edit shows graphical artifacts like these:

 

 

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2313-25-27-57.jpg

 

It never happened with the Leather Armour, but it's happened with both the Combat Armour and the Armoured Vault Suit. I can't make a mod with this poo all over it!

 

EDIT2: Never mind, it was a Blender setting. Stupid Blender...

Link to comment
Share on other sites

I have about 7 or 8 armours ingame, I think I'm getting to the point where I'll need to add scripts to my Race and make weapons locked until I equip a Cybernetic Arm... Which will also need scripts. The thing is, I have N.F.I. how to script, I'll need help. Even better, would be somebody volunteering to throw some scripts together for me. I'm scared of scripting... -_-"

 

On further testing, it seems that in outdoor areas there are some strange artifacts that appear in 1st Person View while I have the 1-Armed Combat Armour equipped... Like so:

 

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2318-32-47-37.jpg

 

 

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2318-32-49-02.jpg

 

 

---------------------------------------------------------------------------

 

Here's a preview of one of the armours - The '1-Armed Oasis Druid Outfit'. It's the perfect blend of nature and technology! :P

 

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2322-18-31-65.jpg

Link to comment
Share on other sites

Just to re-iterate, I didn't make the actual robotic arm, Tumbajumba did. All I did was use it in this mod, with permission.

 

 

Here's the armours and clothing I've managed to get into the game thus far:

 

Leather Armour (with & without the Cybernetic arm):

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-04-16-53.jpg

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-06-42-53.jpg

 

 

Combat Armour (with & without the Cybernetic arm):

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-04-02-33.jpg

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-06-25-46.jpg

 

 

Pre-War Businesswear (with & without the Cybernetic arm):

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-04-55-02.jpg

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-07-13-45.jpg

 

 

Oasis Druid (with & without the Cybernetic arm):

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-04-39-11.jpg

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-06-59-41.jpg

 

 

Chinese Jumpsuit (with & without the Cybernetic arm):

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-03-43-97.jpg

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-06-07-82.jpg

 

 

Tenpenny (with & without the Cybernetic arm):

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-05-28-20.jpg

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-08-07-60.jpg

 

 

Brotherhood Scribe (with & without the Cybernetic arm):

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-03-23-98.jpg

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-05-53-69.jpg

 

 

Raider Painspike (with & without the Cybernetic arm):

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-05-14-30.jpg

http://i307.photobucket.com/albums/nn291/FullMetalPatriot/Videogames/Fallout/Cybernetic%20Arm/Fallout32010-09-2417-07-28-25.jpg

Link to comment
Share on other sites

I think I'll take that as a compliment. :D

 

I'll have to find out how to actually remove the vertices from the arm, instead of shrinking them. Also, how to reduce the bone weight on that arm to zero so the vertices connected to it won't move. These suits here are a sort of a Proof of Concept, I think. There's definitely room for improvement.

Link to comment
Share on other sites

I tried doing that... but like I mentioned in my other thread, the mesh goes stupid when I delete vertices. I'm obviously doing something wrong, but what? I tried adding faces to it by selecting points and pressing F, but that doesn't work. I just end up with jagged polygons that stretch from horizon to horizon.
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...