FatalChunk Posted September 22, 2010 Share Posted September 22, 2010 The other day I decided to try installing fallout 3 again so I installed the game and loaded all my favourite mods (Fook2 and WMK) I installed both of these and the FOIP file for the two. I put them all in the right load order using fomm and created a merged patch with FO3edit. When I loaded the game (using the FOSE loader) the loading screen appeared but would not go to the main menu I waited until it reached the final slide but no options (new load options .ect) appeared I am sure its not my load order does anybody have any ideas on what I should do? Link to comment Share on other sites More sharing options...
eldergenii Posted September 22, 2010 Share Posted September 22, 2010 Greetings! Thank you for helping me, even though you do not know it! Let me explain, first here is my original post on the Bethesda forums: Good evening all, I have a small problem. I start the game with the Fallout Mod Manager (the most current, and the most current FOSE and game patch also), and it loads, the music starts, and the sliding screens go by. But when the game arrives at the point where I would normally choose a New Game, or Load a Game etc, there is no longer a menu, just the background picture of the power armored person. This is the first time in all of the years I have been playing Fallout 3 that I have seen this error. I immediately thought it must be the most recent mod update that I did, Marts Mutant Mod from version 5 to 6. and promptly uninstalled it. The error still occurred. The timing of the error would usually indicate a BSA loading error, the game is attempting to find a dependent BSA and is not. I checked the BSA lists against installed mods, everything there. I re-validated, my invalidation, just in case, still no go. I checked my master load order against recommended lists, nothing out of place. It would be less of a mystery if I had had a problem with the game earlier, but it has been running very smoothly and cleanly, until I tried to install the Mart's Update. I always have a 'Last Working Copy' of my entire game, and a separate copy of the 'Last Working Data Folder' stored away just in case of emergencies. I pulled out my 'backup' data folder and placed it into the directory after renaming the current one. The game started up, made its way to the start menu, and everything was working fine. I started a game just to be sure, it ran perfectly, and I was very happy. I thought that all I had to do now was patiently re-add the missing mods and I would have by-passed this problem. The first mod I tried to add/update was FWE. The fomod installed well, I started the game, the music came up, the sliding pictures appeared, but not the menu. I uninstalled FWE and removed all of the components of the mod, restarted the game and the same thing happened, no startup menu's to load or make a new game. I am about to go to my 'Fresh Start Backup' of the entire game or reinstall the game completely from scratch. But before I do, I have a question please:1. Does anyone one know the actual detailed cause of this error? So that I may avoid it in the future. I am figuring that it is something that I am doing.2. I have read about other people having this error, but no one has given them a solution. Is this a new phenomenon? Or, just new to me.3. I THINK it is a BSA problem, but not being an expert, I do not really know. Am I even in the right area? I have solved almost all of my past crash and freeze errors by diligence and asking sensible questions of sensible people. And until this problem my game was immaculate and running like a well oiled protectron. I would appreciate any and all help. ------- What I had forgotten, until I read your post, was that shortly, before I did all of the above I had also 'updated' my FOIP for WMK. I went to my game a few moments ago, pulled all of the WMK files off, ran the game and like magic the game and menu started right up! Next I tried reloading all of the WMK files minus the "Weapons Mod Kits-Fook.esp" (No menu came up), then I also pulled off the 'Weapons Mod Kit- FWE Master Release' and the wonder of wonders, everything came back menus et al, and my lovely game. These two FOIP files I had just 'updated' yesterday. To get my game to work again, I had to pull them BOTH off. I tried several combinations with all of the WMK files, but it was only with both of these off that the game and menus reappeared. Thank you for the inspiration, and I hope that this helps you as much as you have helped me. sincerely Hannah A. Link to comment Share on other sites More sharing options...
blove Posted September 22, 2010 Share Posted September 22, 2010 ... the loading screen appeared but would not go to the main menu... Update your WMK/FOOK2 FOIP patch. Link to comment Share on other sites More sharing options...
FatalChunk Posted September 22, 2010 Author Share Posted September 22, 2010 how would i go about updating it?. i have got the latest version and the hotfix Link to comment Share on other sites More sharing options...
rickerhk Posted September 22, 2010 Share Posted September 22, 2010 how would i go about updating it?. i have got the latest version and the hotfixYou can use FO3Edit to check your merged patch for errors - unresolved references. I've had that before, and gave the same symptoms you are describing. The FOIP, WMK, FOOK2 versions all have to match each other. To see if this is the problem, untick your FOIPs and the merged patch and see if you get the normal screen.Did you get rid of all the 'extra' FOOK2 esp's after running the FOOK2 install and updating to the latest beta? Link to comment Share on other sites More sharing options...
FatalChunk Posted September 23, 2010 Author Share Posted September 23, 2010 (edited) Define what you mean by 'extra' FOOK2 esp's. Also yes when i disable the foip WMK FOOK2 esp and the meged patch the game works fine Edited September 23, 2010 by FatalChunk Link to comment Share on other sites More sharing options...
blove Posted September 23, 2010 Share Posted September 23, 2010 What version of FOOK2 are you trying to run? Link to comment Share on other sites More sharing options...
DeathFist Posted September 23, 2010 Share Posted September 23, 2010 I have a similar problem. I'm trying to run the latest Fook+WMK using FOMM to arrange the files and then FO3Edit to create a merge patch. Either mode runs fine on its own but when combined I don't have a mouse pointer, nothing to select on the main menu and when I minimize the game CTDs. This is the order in my patch: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCALIBR.esmFOOK2 - Main.esmFOOK2 - [DIK] DLC Improvement Kit.esmFOOK2 - Main.espFOOK2 - [EVE] Energy Visuals Enhanced.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 - Mothership Zeta.espFOOK2 Main [Hotfix].espFOOK2 DIK [Hotfix].espMyFOOK2 - No Rape Victims.espMyFOOK2 - Black & White Tranquility Lane.espWeaponModKits.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espWeaponModKits - FOOK.espWMKAA12Shotgun.esp What's wrong? S: Link to comment Share on other sites More sharing options...
rickerhk Posted September 24, 2010 Share Posted September 24, 2010 These are the only FOOK files you should have:FOOK2 - Main.esm FOOK2 - [DIK] DLC Improvement Kit.esm<other mods> FOOK2 - Main.esp FOOK2 - [DIK] DLC Improvement Kit.esp FOOK2 Main [Hotfix].esp FOOK2 DIK [Hotfix].esp The 'extra' ones are from the earlier versions, and must be removed: FOOK2 - [EVE] Energy Visuals Enhanced.espFOOK2 - Mothership Zeta.espMyFOOK2 - No Rape Victims.espMyFOOK2 - Black & White Tranquility Lane.esp Link to comment Share on other sites More sharing options...
FatalChunk Posted September 24, 2010 Author Share Posted September 24, 2010 Hey guys I actually fixed this problem yesterday it was a little embarissing how easy it was really. I simply updated my version of FOOK2 this fixed the no menu screen among other things including Super mutants using no weapons, brotherhood of steel wearing wrong armour, slavers wearing wrong armour and many people using the wrong weapons. Thank you to all those who tried to help it was actually your advice that made me think of updating my FOOK2. This was also my first time asking for help on the fourms and I have to say im happy with how it turned out, you all seem nice enough and I hope I will be able to help you with any problems you might face in the future. Link to comment Share on other sites More sharing options...
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