Mlucci4036 Posted December 26, 2014 Share Posted December 26, 2014 I get no replies whenever I ask a question on this thing...So I'm hoping someone will answer this. I'm working on the intro to my quest mod, and I want these simple actions to occur. 1)player is told to go to new worldspace by NPC12)player goes to new world space3)player controls are then disabled4) NPC1 approached player in new worldspace5)Tells the player some info6)Player controls are enabled7)Player can continue quest. I'm having two issues. Whenever I attempt to write the script to disable player controls and add it to a trigger, it doenst work, the player can still move 100%The next issue is I have no idea how to get the NPC1 to show up in the new worldspace. I dont want him to simple walk through the door to the new world, I want him to already be there (which must be possible, because several NPCs do this throughout the game.) Can anyone help me with this issue? I'm trying to give my work a professional and clean introduction. Link to comment Share on other sites More sharing options...
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