Jump to content

Recommended Posts

Hey guys

 

So lately I've been working on making a Tranquilliser Rifle. I modified an existing fatigue damage script for the boxing gloves I think and it works- except for one thing.

 

The longest anything stays unconcious for is around 10 seconds, but that seems to fluctuate sometimes, varying between 15 and 30 seconds. If I modify the "fatigue xxx" variable, will they stay unconcious for longer? Because I changed it from 350 up to 3500 hundred and yet they were still only down for around 10 secs. Is it just that a character can only take a certain amount of damage to their fatigue?

Thanks in advance
KangarooSwag
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...