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IsActorDetected - Useable in dialogue?


FSBDavy

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I'm creating dialog and want to add IsActorDetected to conditions.

 

Clicking in conditions gives the pull down list, but this function isn't there!

 

Is this normal?

 

 

 

I want to check that the guy Player is talking to is/is not detected by any other actor. How do I go about this?

 

Thanks for any assistance! :D

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