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Making a few guns


Azrael12078

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Well I have gotten Blender to work,but I am so rusty,that I cant make anything:(I can get photos of what they are for you if you think you can build them it would be a great help

 

Weapon #1

MK14 MPH 120MM

Stats

Damage(by shell type)

Incendiary-Creates a fireball on impact for 10 seconds,causes 800 damage

HEAT AP(High explosive Anti Tank Armor penetrator)Ignores armor rating(like the Deathclaw Gauntlet) causes 850 damage

HE(High explosive) straight out 900 damage

Nuclear-1150 damage+10 rads/second(1M)

Magazine size=4 rounds

 

Weapon #2

MK12 MPH 90mm

ncendiary-Creates a fireball on impact for 10 seconds,causes 700damage

HEAT AP(High explosive Anti Tank Armor penetrator)Ignores armor rating(like the Deathclaw Gauntlet) causes 780 damage

HE(High explosive) straight out 850 damage

Nuclear-990 damage+10 rads/second(1M)

Magazine Size=8 rounds

 

Would it be possible to add a scope and a laser pointer as a range finder?

 

Both are repaired by fatmen,missile launchers,scrapmetal.Both are semiautomatic but both have a fairly slow ROF because I think it would be way too over powered if it were fast.

 

Weapon#3

Mauler Single Barrel Drum Fed

Semi,12rds per drum

80 damage

Unique version called the Burner-90 damage,lights target on fire for a few seconds

 

 

Weapon#4

Mauler Twin Mag Feed

Automatic

12 rounds X 2 magazines

Unique version called the Spitfire lights target on fire,critical chance us upped by 10%

Damage is about 100

 

Both Maulers are repaired by any type of shotgun

 

Weapon#5

Auto Magnum

50.AE or 500 S&W

Silenceable

Fully Automatic

Magazine size is 12 or 14 rounds

repaired by 10mm pistols

 

If anyone wants to help make this mod,I can send you images of the guns I have so far.

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