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Add transparency to Skyrim armours?


lulzintosh

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A model's transparency is controlled by its texture's Alpha channel.

 

1. Open a texture in Photoshop

2. At the Layers menu (usually on the lowerright), click the Channels tab

3. Click New. You now have an Alpha channel

4. Alpha channel works as follows:

-Areas that are black are fully transparent

-Areas that are darker shades of grey are more transparent than:

-Areas that are lighter shades of grey are less transparent

-Areas that are white are NOT transparent

 

So if you want one part of an armour to be fully transparent (not visible), set that area to black in the Alpha channel.

 

5. then Save the texture as a DDS

-if you only have pure black and pure white save as DXT 1 (1 bit Alpha)

-if you have shades of grey save as DXT 5

 

The other prerequisite of making transparency work is to have a NiAlphaProperty in the .NIF model file

7. open the armour's NIF file in NifSkope

8. Right click the NiTriShape/NiTriStrips node of the Armour part that you want to use transparency

9. Node > Add Property > NiAlphaProperty

10. Save the NIF

 

Now it works!

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A model's transparency is controlled by its texture's Alpha channel.

 

1. Open a texture in Photoshop

2. At the Layers menu (usually on the lowerright), click the Channels tab

3. Click New. You now have an Alpha channel

4. Alpha channel works as follows:

-Areas that are black are fully transparent

-Areas that are darker shades of grey are more transparent than:

-Areas that are lighter shades of grey are less transparent

-Areas that are white are NOT transparent

 

So if you want one part of an armour to be fully transparent (not visible), set that area to black in the Alpha channel.

 

5. then Save the texture as a DDS

-if you only have pure black and pure white save as DXT 1 (1 bit Alpha)

-if you have shades of grey save as DXT 5

 

The other prerequisite of making transparency work is to have a NiAlphaProperty in the .NIF model file

7. open the armour's NIF file in NifSkope

8. Right click the NiTriShape/NiTriStrips node of the Armour part that you want to use transparency

9. Node > Add Property > NiAlphaProperty

10. Save the NIF

 

Now it works!

 

 

Wow, amazing! Easy guide, it works. Thanks!

 

Take a look:

 

http://s24.postimg.org/yenkhywoz/TESV_2014_12_29_03_55_10_94.png

 

 

 

How ever in some armours there are few extra textures, how do I remove those?

Like in the below the one the white thing near the chest and the panties. How do I remove those?

 

http://s24.postimg.org/x0vxmnxfn/TESV_2014_12_29_03_55_43_14.png

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