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frustration with "fDamageGunWeapCondMult"


bioshards

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i've been trying to get weapons to do full damage regardless of their condition, which so far hasn't worked. i tried changing 'fDamageGunWeapCondMult' and 'fDamageGunWeapCondBase', but to no avail. changing these values has no affect on the game, even tho the GECK website says they do: http://geck.bethsoft.com/index.php?title=Weapon_Damage_Formula

 

please someone tell me what i'm doing wrong, i changed 'fDamageGunWeapCondBase' from 0.66 to 1.00, and 'fDamageGunWeapCondMult' from 0.34 to 0.00 but in the inventory the damage has stayed the same (yes, i have tried dropping and picking it up again). using the damage messaging mod ( shot an npc with the gun and it says i did 1 point of damage less than the damage listed in my inventory. and i tried this with it at the vanilla values and my new modded ones and it does the exact same damage every single time, so the changed values have had no affect at all

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