SLTheThird Posted December 28, 2014 Share Posted December 28, 2014 (edited) Upon bashing together the Monster Mod, Immersive Creatures + HLE, Immersive Armors, Immersive Weapons, and OBIS, the bashed patch does not appear in my load order in NMM or LOOT. Instead, it seems to do nothing other than deactivate a large number of my mods, many of which have no relation to level lists. Reactivating any of the plugins causes Wrye Bash to display the bashed patch as unactivated, and activating the bashed patch will re-deactivate the mods. Running Skyrim through SKSE in NMM does not have the effects of any of the inactive plugins, or from the bashed patch. I am completely and totally clueless as to what is going wrong. I have the compatibility patch for Enhanced Blood Textures, and otherwise there are no known conflicts between my mods. I ran through my active mods list with LOOT as well. The bashed patch does not appear in loot. Any ideas? Note: Solved the SKSE issue, so it was removed. Edited December 28, 2014 by SLTheThird Link to comment Share on other sites More sharing options...
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