Stea1thFTW Posted December 30, 2014 Share Posted December 30, 2014 I was so sure everything was right but apparently not if it can't even start the game. Here's the mod list. Please help, I'm at my wits end. FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmCaravanPack.esmClassicPack.esmMercenaryPack.esmTribalPack.esmWeapons.of.the.New.Millenia.esmMikotoBeauty.esmAWorldOfPain(Preview).esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Rebalance.espFCOMaster.esmStalker Weapons Pack.esmCaliber.esmCaliberXhonesthearts.esmCaliberXgunrunners.esmAWOPCaliberXAmmoPatch.espFCO - Mikoto Patch.espFCO - GlowingOne.espFCO - Playable Races.espWeapons.of.the.New.Millenia.CaliberX4+.Patch.espWeapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.espMikotoBeauty.espThe Weapon Mod Menu.espWeaponModsExpanded.espSWP40Pistols.espSWP40 Patch 01.espWeapons.of.the.New.Millenia.Leveled.Lists.espWeapons.of.the.New.Millenia.Store.espWeapons.of.the.New.Millenia.Store.LITE.espWeapons.of.the.New.Millenia.Cheat.Cabinet.espEVE FNV - ALL DLC.espWMX-DLCMerged.espWMX-EVE-AllDLC.esp Link to comment Share on other sites More sharing options...
Ladez Posted December 30, 2014 Share Posted December 30, 2014 It seems you have an incorrect compatibility patch for WMX and EVE. From the readme:- In the Data Files section of the Fallout New Vegas Launcher - or using a mod manager tool like Fallout Mod Manager - place a tick in the box next to ONLY ONE of the following:--- WMX-EVE-AllDLC.esp if you are using EVE FNV - ALL DLC.esp and the individual WMX-DLC plugins (WMX-DeadMoney.esp, WMX-HonestHearts.esp, etc.)--- WMX-EVE-AllDLCMerged.esp if you are using EVE FNV - ALL DLC.esp and WMX-DLCMerged.esp.--- WMX-EVE-NoDLC.esp if you are using EVE FNV - NO DLC.esp.--- WMX-EVE-NoGRA.esp if you are using EVE FNV - NO GRA.esp.You're using WMX-DLCMerged.esp, so you need to use WMX-EVE-AllDLCMerged.esp instead of WMX-EVE-AllDLC.esp. The problem here is that WMX-EVE-AllDLC.esp relies on the individual DLC patches, but you have the merged version of the patches. When the game tries to load WMX-EVE-AllDLC.esp, it will try to look for the master files listed in the file header, and when it can't find them it crashes. This is referred to as a missing master file and it's the reason for the majority of crashes at startup when using mods. In the future, FNVEdit can help you quickly locate the problem when you suspect you have a missing master:Download FNVEdit.Extract the files into your game folder, not your data folder.Open FNVEdit.exe and it should show you the current load order.Don't check/uncheck anything, just press OK and let it load your plugins.When it comes across a missing master file it will stop loading and show you an error. You can view the name of the missing file in the program's log. Link to comment Share on other sites More sharing options...
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