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Crash When Entering Werner's Hideout in The Pitt


Ramzie

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Hi Guys,

 

I'm experiencing a crash when ever I enter Werner's Hideout in The Pitt. The zone loads and I can see the room, but then it immediately freezes. Here is the mod load order. Please let me know if any of the mods I'm using could be causing this to happen or if my order is screwy.

 

Thanks,

Ramzie

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

StreetLights.esm

90SKa.esm

90SKb.esm

T3T_BetterMegatonStorage.esp

Project Beauty.esm

DarNifiedUIF3.esp

unique_uniquesCutDLC.esp

Fellout-Full.esp

Fellout-BrokenSteel.esp

Fellout-PointLookout.esp

Fellout-Zeta.esp

WeaponModKits.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - Zeta.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - PointLookout.esp

WeaponModKits - ThePitt.esp

WeaponModKits-Unique.esp

Hi-Res Weapons & Ammo Textures - The Pitt.esp

Hi-Res Weapons & Ammo Textures.esp

Character Presets 2.esp

StreetLights - Wasteland.esp

GalaxyNewsRadio40[M].esp

HouseholdWaterPurifier.esp

HouseholdTeleporter.esp

Purified Megaton Player House Sink.esp

BoSDX.esp

Outcast DX.esp

WinterizedT51bDX.esp

Tribal_DX.esp

megalight.esp

MissingUniqueWeapons-Standard-BS+PL.esp

MissingUniqueArmorClothing-Base.esp

FPS Grenade Hotkey.esp

FPS Grenade Hotkey - Zeta addon.esp

MFE-Optional-Gray Matters Perk.esp

Clear Cell Buffers every Cell.esp

EVE Operation Anchorage.esp

EVE.esp

Project Beauty- Point Lookout.esp

Project Beauty- Broken Steel.esp

CASM.esp

DemolitionExpertFix-Nuka.esp

PyromaniacFix-Both+Nuka-BS.esp

nightvisiongogglesft.esp

Remove That Glove.esp

092710_Fallout3_MergedPatch.esp

 

Total active plugins: 53

Total plugins: 53

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I don't know how you managed it to load T3T_BetterMegatonStorage.esp before an .esm.

Anyway, just to throw in a "maybe" outway.. you could try The Pitt Crash Fix.

For some, including me, it helped to get rid of some crashes related to the Pitt.

If that will not help,you could try to clean your whole mod -bundle with Fo3Edit. Could be a dirty mod.

 

Edit: Oh,one more idea, just try to deactivate Clear Cell Buffers every Cell.esp. I had another mod of this that was guilty for a mean crash every time i entered a cell.

 

Hope one of them will help.

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Thanks Dingenskirchen!

 

After my OP I ended up just going down my mods list and loading them in chunks to find the culprit. Your last bit of advice ended up being the offending mod. That damn clear every cell mod was crashing me every time I entered. Deactivated and now Media is taking care of a baby and paying me for teddy bears.

 

Not sure how I got an .eps to load before an .ems... I think I'm going to take the opportunity to run through my entire mod list with FO3edit to see if there are any dirty mods in there anywhere.

 

All I can say is I'm so happy that FOMM exists.

 

Again, thanks for the help!

 

Ramzie

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  • 2 weeks later...

I had a very similar problem in point lookout and Arefu. The game was crashing every time i wanted to leave a cell.

 

deactivate Clear Cell Buffers

 

was helpfull than. I deactivated Zan_autopurge_smartagro and could leave the cell or the crashing point.

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