Ramzie Posted September 27, 2010 Share Posted September 27, 2010 Hi Guys, I'm experiencing a crash when ever I enter Werner's Hideout in The Pitt. The zone loads and I can see the room, but then it immediately freezes. Here is the mod load order. Please let me know if any of the mods I'm using could be causing this to happen or if my order is screwy. Thanks,Ramzie Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmStreetLights.esm90SKa.esm90SKb.esmT3T_BetterMegatonStorage.espProject Beauty.esmDarNifiedUIF3.espunique_uniquesCutDLC.espFellout-Full.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espWeaponModKits.espWeaponModKits - BrokenSteel.espWeaponModKits - Zeta.espWeaponModKits - OperationAnchorage.espWeaponModKits - PointLookout.espWeaponModKits - ThePitt.espWeaponModKits-Unique.espHi-Res Weapons & Ammo Textures - The Pitt.espHi-Res Weapons & Ammo Textures.espCharacter Presets 2.espStreetLights - Wasteland.espGalaxyNewsRadio40[M].espHouseholdWaterPurifier.espHouseholdTeleporter.espPurified Megaton Player House Sink.espBoSDX.espOutcast DX.espWinterizedT51bDX.espTribal_DX.espmegalight.espMissingUniqueWeapons-Standard-BS+PL.espMissingUniqueArmorClothing-Base.espFPS Grenade Hotkey.espFPS Grenade Hotkey - Zeta addon.espMFE-Optional-Gray Matters Perk.espClear Cell Buffers every Cell.espEVE Operation Anchorage.espEVE.espProject Beauty- Point Lookout.espProject Beauty- Broken Steel.espCASM.espDemolitionExpertFix-Nuka.espPyromaniacFix-Both+Nuka-BS.espnightvisiongogglesft.espRemove That Glove.esp092710_Fallout3_MergedPatch.esp Total active plugins: 53Total plugins: 53 Link to comment Share on other sites More sharing options...
Dingenskirchen Posted September 27, 2010 Share Posted September 27, 2010 I don't know how you managed it to load T3T_BetterMegatonStorage.esp before an .esm.Anyway, just to throw in a "maybe" outway.. you could try The Pitt Crash Fix. For some, including me, it helped to get rid of some crashes related to the Pitt.If that will not help,you could try to clean your whole mod -bundle with Fo3Edit. Could be a dirty mod. Edit: Oh,one more idea, just try to deactivate Clear Cell Buffers every Cell.esp. I had another mod of this that was guilty for a mean crash every time i entered a cell. Hope one of them will help. Link to comment Share on other sites More sharing options...
Ramzie Posted September 28, 2010 Author Share Posted September 28, 2010 Thanks Dingenskirchen! After my OP I ended up just going down my mods list and loading them in chunks to find the culprit. Your last bit of advice ended up being the offending mod. That damn clear every cell mod was crashing me every time I entered. Deactivated and now Media is taking care of a baby and paying me for teddy bears. Not sure how I got an .eps to load before an .ems... I think I'm going to take the opportunity to run through my entire mod list with FO3edit to see if there are any dirty mods in there anywhere. All I can say is I'm so happy that FOMM exists. Again, thanks for the help! Ramzie Link to comment Share on other sites More sharing options...
TomSawyer Posted October 9, 2010 Share Posted October 9, 2010 I had a very similar problem in point lookout and Arefu. The game was crashing every time i wanted to leave a cell. deactivate Clear Cell Buffers was helpfull than. I deactivated Zan_autopurge_smartagro and could leave the cell or the crashing point. Link to comment Share on other sites More sharing options...
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