Hypercube Posted August 4, 2006 Share Posted August 4, 2006 Okay, is anyone kind and experianced enough to make a tutoriall that explains how to add models from blender to oblivion, step by step. Im sure that many members of this forum would use one. I asked people from elder scrolls forum for support, but they just answer on questions that I never asked them...its confusing. Here is what i am interested in :-what format of texture do you use ? jped , bmp or something else ?-do you use 20.0.0.4 .nif version ? (you can change it by modifying blender script)-what do you do after adding model to oblivion editor-how can you keep texture of model in tes 4 editor ?-how do you modify phisics of custom made item ?-do you have errors when you add item (for example...old .nif version) ? If you answer all these questions and requests, i will make my next sword have your name on it XD Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.