DwainDibley Posted December 30, 2014 Share Posted December 30, 2014 Is there a list of ambient movements that NPCs make? Is there a way to create these movements, like Alistair squatting by the campfire or warming his hands? Thanks... Link to comment Share on other sites More sharing options...
mcgoy Posted December 30, 2014 Share Posted December 30, 2014 http://social.bioware.com/wiki/datoolset/index.php/Ambient_behaviour This is a start, I found most information in one of the excel spreadsheets, but I don't remember which one off the top of my head. Link to comment Share on other sites More sharing options...
DwainDibley Posted December 31, 2014 Author Share Posted December 31, 2014 (edited) Thanks, found 'ambient_ai.xls' in the toolset's source\2da folder. Now All I have to do is figure out how to edit and make it work..... Got It! "ANIM_base.xls" That's the ticket! Edited December 31, 2014 by DwainDibley Link to comment Share on other sites More sharing options...
mcgoy Posted January 1, 2015 Share Posted January 1, 2015 Yes, that is the file that I couldn't remember! And you probably don't want to edit that file. Depending on what you are trying to do, you may just need to reference once of the ambient actions in that file. Link to comment Share on other sites More sharing options...
SerdnaOdraude Posted February 22, 2020 Share Posted February 22, 2020 Is there a list of ambient movements that NPCs make? Is there a way to create these movements, like Alistair squatting by the campfire or warming his hands? Thanks...There is no other page where this information may be available? Link to comment Share on other sites More sharing options...
balmz Posted February 23, 2020 Share Posted February 23, 2020 http://www.datoolset.net/wiki/Ambient_behaviour Link to comment Share on other sites More sharing options...
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